Should you punch Fingers in Cyberpunk 2077?

Cyberpunk 2077 Fingers
(Image credit: CD Projekt Red)

The choice to hit Fingers in Cyberpunk 2077 is a difficult one as it is very tempting to punch him. But doing so will stop you using him as a Ripperdoc and prevent you from buying anything from him. 

Recent updates

As part of the Cyberpunk 2.0 update all the ripperdocs you can visit now have the same inventories. This means you can now punch Fingers, or even kill him, without losing access to his previously exclusive gear for sale. Because it's available everywhere you no longer have to decide between his upgrades or his comeuppance.

Whether that's a price worth paying is arguably up to you. Fingers does have some high-end stock that might stay your hand, but he really doesn't have any other redeeming qualities and that can make it hard to not give in to temptation. So, to help you decide, or to make you feel better about your decision, here's all the details about what you can get or lose from him, and the consequences for punching Fingers in Cyberpunk 2077.

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Should you punch Fingers in Cyberpunk 2077?

Deciding to punch Fingers in Cyberpunk 2077

(Image credit: CD Projekt Red)

While talking to him there are several opportunities to punch Fingers. Between the way he acts and all the chances you have, it can be hard to resist whacking him. However, if you hurt Fingers you'll lose access to his ripperdoc clinic and stock for the rest of the game. And, unfortunately, as unpleasant as he is, he does have some pretty good unique gear.

Whatever you decide to do won't steer the conversation at all and you'll still access the information you need to find Evelyn with Judy whatever happens. It's all linked to the fact that she's been sold off to make illegal braindances, and will lead into the Cyberpunk 2077 Disasterpiece mission to track down a rare Death's Head braindance next. It's just whether you want to leave Fingers standing in the process. 

If it helps you decide, here's a list of Fingers' stock (bolded items are only sold at his store):

  • CataResist (uncommon, rare and legendary, all increase all resistances by 13%-35%, depending on the model)
  • Detoxifier (Makes V immune to poisons)
  • Fortified Ankles (allows players to perform super-jumps)
  • Inductor
  • Monowire Battery, Low Capacity (increases monowire damage 10%)
  • Pain Editor (reduces incoming damage 10%)
  • QianT Sandevistan Mk. 4 (slows down time and increases damage - though a superior Mk. 5 is available at the Downtown RipperDoc)
  • Sensory Amplifier
  • Slow Rotor (increases Mantis Blade attack speed by 20%)
  • Crafting Spec - Explosive Round
  • Crafting Spec - Monowire Battery, Low-Capacity
  • Crafting Spec - Slow Rotor

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Sam Loveridge
Global Editor-in-Chief, GamesRadar+

Sam Loveridge is the Global Editor-in-Chief of GamesRadar, and joined the team in August 2017. Sam came to GamesRadar after working at TrustedReviews, Digital Spy, and Fandom, following the completion of an MA in Journalism. In her time, she's also had appearances on The Guardian, BBC, and more. Her experience has seen her cover console and PC games, along with gaming hardware, for a decade, and for GamesRadar, she's in charge of the site's overall direction, managing the team, and making sure it's the best it can be. Her gaming passions lie with weird simulation games, big open-world RPGs, and beautifully crafted indies. She plays across all platforms, and specializes in titles like Pokemon, Assassin's Creed, The Sims, and more. Basically, she loves all games that aren't sports or fighting titles! In her spare time, Sam likes to live like Stardew Valley by cooking and baking, growing vegetables, and enjoying life in the countryside.

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