During the Don't Lose Your Mind job in Cyberpunk 2077 for Delamain you'll be confronted with a number of choices related to the Core, and although your decisions don't affect the final reward you receive, they will have a noticeable impact on a particular supporting character. If you didn't know already, Delamain is the taxi-operating AI running transport services across Night City, and a group of their AI cars have gone rogue so they need rounding up.
That's only the first part of the mission, however, as once that's all done there'll be a choice to make regarding the Delamain Core itself - the central device on which all the AI are stored. Depending on what you do next in Don't Lose Your Mind, and how you handle the Delamain Core in Cyberpunk 2077, you can get one of three possib;e outcomes, although they're not all hugely different. I'll run you through each of them, explain where to find the rogue taxis, and detail what the final choices do.
Cyberpunk 2077 Delamain Epistrophy mission
You initially encounter Delamain in Cyberpunk 2077 as a taxi service right at the start of the game, during the Heist mission with Jackie. At that point he's just a computer program running a car service. However, you'll also meet him again later, during the mission Human Nature, when a divergent AI taxi wrecks your car. When that happens Delamain will message you to apologise and call you into his headquarters.
When you meet him he'll explain that a number of his AI taxis have gone rogue and are lost in the city. He'll ask you to find them, seven in all, and bring them back, with a payment for each one you recover. They'll all appear as a separate mission in your journal and you can track them individually to find the general area you need to search.
You can find each of the Delamain taxis in these areas:
- The Glen
- Rancho Coronado
- North Oak
There's no real trick here, just look around the area on the map and when you get close enough a marker should pop up. Delamain will also call you if you pass through an area with a taxi in to let you know.
When you find one just drive up to the car to trigger the next stage. There's a range of things that can happen here - some will try to escape and you'll have to chase them, a few need to be talked to, and some will have a task. Just complete whatever's needed and when you're done the taxi will head back to HQ. Delamain will then thank you and pay you for your trouble.
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Delamain Don't Lose Your Mind endings and what to do with the core
At some point after returning all the rogue AIs, Delamain will contact you in trouble, mentioning a virus. Head to his headquarters and you'll find all the automated machinery has run wild, creating a gauntlet of lasers and attacking drones to get past. The overall goal is to reach the control room - the optional objectives to do so by passing through various areas doesn't really affect anything so it's up to you if you want to take the long way around.
When you finally reach the control room you'll have three options to fix the Delamain core: destroy it to free the different AIs, reset it and Delamain to factory settings, or merge all the Delamain AIs together. Here's what each option does:
- Destroy the core to liberate the divergent Delamains - Shooting the core instead of interacting with it will destroy the main Delamain personality. All the others will be free to escape the garage and drive around Night City, but one vehicle will be left for you in the garage. Get in and you'll discover that Excelsior is the AI in this vehicle, which is the VIP program that saved your life much earlier in the story. This taxi is yours to keep now and will be added to your stash of vehicles.
- Reset the core to restore the original Delamain - If you reset Delamian, you'll destroy all of his alt personalities and return him to factory settings. He'll forget everything you've experienced with him so far, but he does gift you a car from the Delamain fleet. If you later drive around in it, Delamain will start asking you questions to learn more about human nature. You can offer to help him and it opens up some pretty comical dialogue options as you drive around.
- Hack the core to merge all of the Delamains (requires 10 Intelligence) - This will cause Delamain to ascend to higher state of being. He leaves, saying he has to go 'home' and that he can no longer stay in the city. In return for your help he leaves you his 'first true child', a Delamain taxi of your very own with a Delamain Jr AI inside.
Essentially, whatever happens, the Delamain Epistrophy mission thread will reward you with cash for each taxi you find, another, bigger, payout at the end and then a car to own that you can summon like your other vehicles. The only thing that changes is the personality of the car and whether or not you please or upset Johnny. Considering you relationship with him can affect the Cyberpunk 2077 ending, you might want to bear that in mind before you do anything.
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