Modern Warfare season 3 maps: Hardhat, Hovec Sawmill, Talsik Backlot, Aniyah Incursion

(Image credit: Activision)

There's three new 6v6 Modern Warfare maps in Season 3, with another one to come mid-way through the season alongside another Gunfight map. Along with the complete list of maps in Call of Duty Modern Warfare at the bottom of this guide, we've taken a look at all three of the new maps coming to the game, including the return of a fan favourite from a certain Call of Duty title of old. Here are all of the Modern Warfare Season 3 maps.

Modern Warfare Season 3 maps

Talsik Backlot

(Image credit: Activision)

Backlot is back, baby! This medium-sized map from Call of Duty 4: Modern Warfare features long sight lines from the construction site to the destroyed buildings on the other side of the map, along with close quarters combat in the surrounding buildings. Control the construction site and you control most of the map, as long as you don't get caught out by an enemy lying in wait in the basement.

Hovec Sawmill

Hovec Sawmill

(Image credit: Activision)

A brand new map this time, and the Acitivision blog post described it as a "three lane map with a balance of mid to long range sight lines". Three lane maps are usually the best way to go, so Hovec Sawmill could quickly become a fan favourite. The environment is a farming village with close-quarters combat inside the buildings and multiple roofs to climb upon, while the main sawmill is ablaze. 

Aniyah Incursion

Aniyah Incursion

(Image credit: Activision)

Ground War players will know Aniyah Palace very well, as the 32v32 map has been a staple of the mode since Modern Warfare launched. Aniyah Incursion takes the central palace area and creates a 6v6 map based on that. Killstreaks are hard to get kills with here thanks to the palace area being covered, but there's a number of "small crawlspaces" you can use to flank inside the palace. 

Hardhat & Aisle 9

Modern Warfare Season 3 maps

(Image credit: Activision)

At some point during Season 3, two more maps will be added to the game; Hardhat and Aisle 9. Hardhat is a remaster of the popular Modern Warfare 3 map, while Aisle 9 is a small Gunfight map set inside Atlas Superstore. There's no confirmed date for these maps yet, but expect them to arrive in a few weeks.

Modern Warfare Season 2 maps

Rust

modern warfare season 2 map rust

(Image credit: Activision)

A fan favorite from the original Modern Warfare 2, Rust is a small map that creates frantic, fast battles. If you've never played it before then you want to get to grips with it's verticality as soon as possible. It's a tiny space but has higher areas that can dominate the fight if a good player gets in position - something that will take a careful approach and covering fire, as those ladders are exposed. There are also lower areas where you can catch people out from below. Because it's a confined space, perks like Shrapnel for an extra grenade to throw will be handy. While E.O.D and Battle Hardened will help you survive explosion and non-lethals coming the other way.

Atlas Superstore

modern warfare season 2 maps atlas superstore

(Image credit: Activision)

Atlas Superstore is a new map based on the Verdansk area of the single player campaign. It's full of exposed spaces, and smaller side areas branching off from the main warehouse section. As a result it's a mix of large open areas, smaller rooms and long corridors. As a result Overkill is a good perk to pack so you can bring two different range options. There's also a lot of height potential - both spawn areas have direct access to good overlook points - as well as sight lines through shelves. Although, despite plenty of holes, Killsteaks can be hampered by the roofs. 

Zhokov Boneyard

modern warfare season 2 maps Zhokov Boneyard

(Image credit: Activision)

Built for 32v32 Ground War matches, Zhokov Boneyard is basically a remake of Scrapyard from Modern Warfare 2. Described as "a large sprawling airplane junkyard" its a mess of broken sight lines and cover. It's also built for vehicles so expect chaos on wheels. Overkill will be handy to give you some range options while perks like Cold-Blooded and Ghost will help keep you hidden. Tracker could help you locate enemies and avoid surprises.

Bazaar

modern warfare season 2 maps bazaar

(Image credit: Activision)

Bazaar is a gunfight map inspired by the war torn streets of Urzikstan. Like all the 2v2 maps it's a tight space balancing a large open space with scant cover, to promote fast and final combat with the opposition. 

Modern Warfare Season 1 maps

Modern Warfare maps

(Image credit: Activision)

Standard modes

These maps can be found in the core playlists across modes like Team Deathmatch, Domination, Cyber Attack, and more. Some of the larger maps are exclusive to specific modes however, like the 20 players Team Deathmatch and Domination playlists.

Aniyah Palace
Azhir Cave
Akrlov Peak
Euphrates Bridge
Grazna Raid
Gun Runner
Hackney Yard
Piccadilly
Rammaza
St. Petrograd

Realism

All of the above maps can be found in the Realism playlist, along with the following night versions of specific maps.

Azhir Cave (Night)
Gun Runner (Night)
Hackney Yard (Night)
Rammaza (Night)

Modern Warfare maps

(Image credit: Activision)

Ground War

There are two Ground War specific maps, and both are much, much larger than any of the maps you'll find in other playlists. This is because each Ground War match can have up to 64 players, for some 32 vs 32 action. Imagine that on Azhir Cave...

Karst River Quarry
Tavorsk Bridge

Gunfight

Finally, Gunfight is the 2v2 mode which features a series of one-life rounds, with the score limit capped at six. Each of these maps is absolutely tiny, and if you crank your headphones up, you'll be able to hear enemy footsteps no matter where you are on each map.

Docks
Gulag Showers
Hill
King
Pine
Speedball
Stack

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Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.