Kaan Serin
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
Latest articles by Kaan Serin

Metaphor: ReFantazio devs don't want to "quickly put out" a sequel in response to the JRPG's success
By Kaan Serin published
News Katsura Hashino doesn't want to rush to make Metaphor 2

Former Dragon Age lead argues AAA games have become "too homogenous," and they might push fans toward accepting Gen AI
By Kaan Serin published
News Mark Darrah says people might be willing to accept AI because "a lot of media has become soulless already"

Konami is aiming to release "about one" Silent Hill game per year after getting the horror series "back on track"
By Kaan Serin published
News Silent Hill Townfall and Silent Hill 1 remake are in the works

As the wait for Persona 6 continues, developers tease "opportunities in 2026 to talk about future developments"
By Kaan Serin published
News Persona 5 originally launched almost 10 years ago

Witchfire CEO says Larian Studios is "definitely not evil" for exploring AI while making Divinity
By Kaan Serin published
News Larian just got "got a little bit unlucky"

Calling games Soulslikes has "kept a lot of devs stuck in a loop of recreating Dark Souls," Aggro Crab lead says
By Kaan Serin published
News Another Crab's Treasure director believes "the genre can be more"

"If Mario starts appearing on PlayStation, that's the apocalypse": Ex-PlayStation boss thinks exclusives still matter
By Kaan Serin published
News "And the same goes for Nathan Drake and Uncharted. They make the platforms sing."

Peak is "not going to be a forever game," but the devs don't want to "leave anything on the table" either
By Kaan Serin published
News Peak's studio head knows they could "milk" the game forever, but they have restraint

Persona 5 and Metaphor director hasn't been "super involved" in the Atlus JRPG series since P5 Royal
By Kaan Serin published
News Katsura Hashino doesn't have as much involvement with Persona since taking on Metaphor: Refantazio

Helldivers 2 CCO says 8-player missions and bigger maps are the "sequel-level features" he'd like to see in the game
By Kaan Serin published
News Johan Pilestedt previously said Helldivers 2 could essentially grow into Helldivers 3

Nier series producer teases "just a little something" coming next year, but tells fans not to get too excited
By Kaan Serin published
News Yosuke Saito says something is definitely coming - just temper your expectations

Without Super Mario Bros, Hideo Kojima "probably" wouldn't have become a game dev
By Kaan Serin published
News Unlikely origins

Arc Raiders tester found PvE players get put in friendlier lobbies while PvP ones are sectioned to aggressive matches
By Kaan Serin published
News A mirror to society

Metal Gear Solid 2 is "often mistaken for a story about AI," Hideo Kojima says, but it's actually about digital society
By Kaan Serin published
News "It has become somewhat of a reality."

Clair Obscur: Expedition 33's controversial wins at the Indie Game Awards retracted after the RPG's use of generative AI
By Kaan Serin published
News "When it was submitted for consideration, a representative of Sandfall Interactive agreed that no gen AI was used"

"Last year we were the 'Manor Lords publisher', this year I think we're something more": Might and Magic publisher says
By Kaan Serin published
News But their 2025 sales were spread out across more games

Arc Raiders legend dedicated to collecting rubber ducks has now amassed an army of 4,200 of them with no end in sight
By Kaan Serin published
News Rich in quacks

Death Stranding's Hideo Kojima wants to "pioneer a new genre," not "focus much on existing ones"
By Kaan Serin published
News "Or a period piece, but those exist already"

Dispatch cut a KPop Demon Hunters-style character who "looked like a Saja Boy undercover," devs say
By Kaan Serin published
News AdHoc's studio founders recall some cut ideas

Kingdom Come: Deliverance 2 producer wanted a return to Morrowind-style RPGs where devs could take "creative risks"
By Kaan Serin published
News Warhorse Studios had a guiding light while making its historical sequel

Amid Divinity's controversy, The Last of Us co-creator doubles down that "we don't need AI" and hopes to avoid it
By Kaan Serin published
News Bruce Straley says, "they're making football fields and draining water supplies to try to replicate something that a human can already do"

A JRPG series that's been running for 21 years is going back to remakes because "the player base was shrinking"
By Kaan Serin published
News Catching everyone up before the finale

Former Destiny artist and Marathon art director leaves Bungie following fallout from its now-resolved controversy
By Kaan Serin published
News "Getting support at this scale for something a bit different is rare"
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