Anthem's latest update makes Masterworks more interesting and the Forge less tedious
Elysian Caches and Legendary Missions are also now available
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Anthem update 1.0.4 is now live with dozens of welcome gear and loot changes. The headlining acts are the new Legendary Missions, which are basically replayable versions of story missions with higher difficulties and better loot. Elysian Caches have also been added. These are found at the end of Strongholds and can be opened using Elysian Keys obtained from daily challenges. Elysian Caches only yield vanity items and crafting materials, but the good news is you'll never receive duplicate items.
Other, non-Elysian chests were also buffed and may now drop additional items in Strongholds, freeplay, and missions. Apex creatures like Titans got a similar bump to their drop table. And on the heels of the recent Grandmaster 2 and 3 loot buff, all Grandmaster difficulty Stronghold bosses "will now drop more loot with a chance at additional Masterwork and Legendary items."
That all sounds like pretty good stuff, but I can't take my eyes off these two lines from the patch notes:
- "The Forge can now be accessed via the main menu while you’re in Ft. Tarsis or the Launch Bay."
- "There is no longer a loading screen when entering the Forge."
Firstly, anything that takes loading screens out of Anthem is great news. Secondly, thank the lord. Trudging back to the Forge every time you wanted to inspect a new piece of gear or tinker with your loadout was such a drag. It's so nice to be able to access it from anywhere in the hubs.
All that being said, the most exciting part of the update may be the many, many changes to Masterwork components and gear. Dozens of components across all four Javelins have been buffed or reworked considerably, with the power and duration of many being increased by upwards of 100%. Here are a few standouts:
- Colossus - Ablative Shielding component: increased buff to 40% for 10 seconds (up from 20% for 5 seconds)
- Interceptor - Cariff's Talon gear: Increased base kick damage by 200%, removed cooldown, increased to 50% armor restored
- Ranger - Combined Arms component: Increases grenade damage by 30% (up from 5%), hitting an enemy with Assault Launcher increased grenade gear damage by 60% for 10 seconds (up from 5 seconds)
- Storm - Mark of Wrath component: Increases gear damage and lowers gear recharge rate. Detonating a combo causes large electrical explosions. (previously buffed gear damage and increased blast seal damage)
You can read the full list of buffs and changes here. The hope is that these balance changes will inspire new loadouts, and that the recent loot changes will help players build those loadouts. Now we just need some new content where players can put those loadouts to use.
Chests got a nice buff, so here's a map of Anthem treasure chests to look out for.
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Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.


