Jobe explained, "Actually, a fast-paced Battlefield is really what we wanted. There are a lot of little nuances and convenient things that are new to Warhawk, and we're very proud of. With the heart of Warhawk, we didn't want it to be so radically new that it was going to be this art piece game. We really went into it wanting to have a game that was a mass-market, fast, wargame.
"If people are saying, 'Well, it's a fast version of Battlefield,' so long as they're having fun, I'm happy with that," he added.
May 2, 2007