Call of Duty: Warzone pulls pre-match custom loadouts due to bug

Best Warzone Loadout
(Image credit: Activision)

Call of Duty: Warzone introduced pre-match lobby custom loadouts earlier this week, before having to pull the feature shortly after.

If you're unfamiliar with the latest addition to hit Call of Duty: Warzone, players were able to equip custom loadouts in the pre-match lobby earlier this week for the first time (thanks, Eurogamer). It might not sound like a big deal at first, but the custom loadout that players selected in the pre-match lobby would then become the default loadout acquired when the player interacts with a Loadout Drop later in the match.

However, this new addition had an unintentional side effect: players were then able to spawn into Warzone with their custom loadout still equipped from the pre-match lobby. As you can no doubt imagine, this caused havoc in Warzone matches, where players were able to hit the ground with their custom loadouts immediately equipped, instead of the usual route of looting for the best gear around.

As you can see in the tweet from the official Raven Software Twitter account just below, the developer notified players that it would be pulling the feature as of yesterday on July 15, just a matter of hours after the feature was first added to the game earlier in the day. At the time of writing, there's been no update from the developer on when the feature could potentially return to the battle royale game.

A lot of new content has been added to Warzone over the past 24 hours. Just yesterday, the big Season 4: Reloaded update was introduced to Warzone, bringing with it a brand new Operator, a new objective-based mode called Payload, and much more. For a full breakdown of all the new changes, head over to our Warzone patch notes guide for more.

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Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.