Dragon Age veteran defends studio's attempt to make something different with Anthem: "BioWare's always been changing"

Anthem
(Image credit: EA)

Former Dragon Age executive producer Mark Darrah, who had been at BioWare for over two decades working on iconic games, recently defended the studio's swing (and miss) with Anthem, the exosuit-boasting looter shooter that was both a massive departure for the developer and a big failure.

When asked if he wanted to set the record straight about anything, in an interview with Destin Legarie reflecting on Anthem's recent shutdown, Darrah mentioned how a lot of people would come "out of the woodwork" around launch to say things like, "'See, I told you so'" and "'BioWare should have never made Anthem because they are a single-player RPG maker.'"

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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