Cyberpunk 2077's Switch 2 port took a "f***tonne of effort" and is a "hell of a benchmark" for what Nintendo's new console can do, quest director says

Cyberpunk 2077
(Image credit: CD Projekt Red)

Cyberpunk 2077's incoming Nintendo Switch 2 port was apparently a tough, tough job to get right, but all the hard work seems to have been worth it as the game's quest director says it's now a "benchmark" to show what the new handheld console is capable of achieving.

Pre-orders for some upcoming Switch 2 games, including CD Projekt Red's dystopian epic, have now opened, so Cyberpunk 2 director and 2077's quest director Pawel Sasko celebrated the impending release by looking back on its development.

Despite releasing exactly zero new games, CD Projekt bagged $120 million in profit for 2024 – the Witcher and Cyberpunk studio's third-best result ever

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.