Nintendo admits "there were times when we wished the Switch system's processor was faster" so that "developers could make any kind of game they wanted"

Hyrule Warriors: Age of Calamity
(Image credit: Nintendo)

On the heels of today's big Switch 2 Direct, Nintendo has admitted the original Switch and its limited hardware were creative bottlenecks at times.

Nintendo's marketing team has put a fair amount of focus on the Switch 2's improved processor and internal storage compared to the Switch 1, and it sounds like that could be the result of some occasional frustration with the original console's technical limitations.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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