To get GTA on Xbox, Microsoft had to convince Rockstar that its console wasn't "going to be a flop," former exec says

The protagonist of GTA 4 holding his hand out in front of a Diner
(Image credit: Rockstar)

While GTA 6 is currently all set to release simultaneously on both PS5 and Xbox Series X|S when it eventually launches next November (a year as of yesterday, hang in there, folks), that wasn't a luxury Xbox always had. In fact, one former Xbox exec says Rockstar needed convincing that Microsoft's console wasn't "going to be a flop" in order to get the series on there.

Speaking in a new interview with Eurogamer for the Xbox 360's anniversary, Peter Moore – former corporate vice president of Microsoft's home and entertainment division who was responsible for all Xbox marketing and operations – talks about bringing GTA to Xbox. GTA 4 was the first Grand Theft Auto game to arrive on Xbox (specifically, the 360) at the same time as the rival PlayStation release (on a date Moore got a tattoo to advertise) – before that, the releases of Vice City and GTA 3 respectively arrived a year and two years after they did on Sony's consoles. The series' earlier entries never arrived on Microsoft's hardware at all.

Catherine Lewis
Deputy News Editor

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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