The Witcher 3: Wild Hunt side quest and contract guide [inc. Blood and Wine]

Turn and Face the Strange 

Suggested Level: 35 | Prerequisites: Complete “Blood Hunt.”  

After completing “Blood Hunt,” exit the home and make a left. In the square beyond, a messenger boy will hand you a letter from Yennefer. This initiates a quest to learn about Professor Tomas Moreau’s Witcher mutations. Start by heading to the cemetery at the edge of the city and using your senses to locate his tombstone.  

His dug-up grave won’t be of much use, and the footprints nearby don’t go very far. Check the map Yen sent you to get a new marker. Head there, swim out into the bay, and dive down to find a strange portal underwater. This takes you to Moreau’s tomb.  

Make your way through the tomb, taking out the spirit panthers that appear. Eventually, you’ll find a locked door near a chasm. To open it, shoot the four switches around the room (a new one pops up once you’ve shot the previous switch), then head into the large chamber beyond. Searching and looting the area will activate a gargoyle; take it out then loot the gargoyle claw from the pedestal if you haven’t already.  

This will activate portals in the room. From the entrance, take the first portal on the left. When you emerge, drop from the ledge then climb up to the portal on the opposite side of the room. In the third room, follow the balcony around the whole room – you’ll have to jump a gap – and enter the final portal to reach Moreau’s lab.  

The first thing you should do is check the megascope and find out what the professor was doing down here. After watching the entries, it’s time to explore. You can find two more crystals to watch the rest of the megascope entries, but what you really need to do is enter the cave in the back of the lab, take out the centipedes, and steal their eggs. Return to the lab to fire up the weird contraption with said eggs, drop all your gear, then step inside. When you emerge, you’ll have an all new skill tree at your disposal. Exit the lab – you’ll need to charge a crystal with Aard – to finish the quest.   

Spoontaneous Profits!  

Suggested Level: 42 | Prerequisites: Find the Spoon Key during “La Cage au Fou.”  

During La Cage au Fou, you’ll hunt a wight at an abandoned mansion. While searching the estate, check in the southeast corner of the house to find the Spoon Key on a table. Loot it and read the note to begin. Head to The Pheasantry in Beauclair and show the key to the innkeep. She’ll let you search the cellar to its matching lock.  

Go behind the counter and check out the cellar. Use your Witcher senses to locate the right cupboard, and you’ll find a cookbook inside. Read this to get a new marker far northeast of here. Go to that spot – it’s a ruined temple – and head down into the structure. Use your Witcher senses to find a trunk full of recipes, and that’ll be that. Be aware that a wraith may attack you on your way out.   

The Hunger Game   

Suggested Level: 42 | Prerequisites: Let the wight live during “La Cage au Fou.”

This one is also tied to the wight, and you can initiate it when hiding in the cupboard. If you let her live – attempt to lift the curse, then eat without spoons – she’ll take up residence at Corvo Bianco. After a few days, this quest will automatically pop up. Return to the vineyard and speak to Marlene; you can let her stay here or suggest she start a new life in town. Either choice ends this quick quest.  

Gwent: To Everything – Turn, Turn, Tournament!  

Suggested Level: 38 | Prerequisites: N/A  

Check the notice board at the Cockatrice Inn to initiate this quest, then head to the Pheasantry in Beauclair to enter the Gwent tournament there. The catch here is that you’ll need to win the tournament using Blood and Wine’s new Skellige deck. You’ll have to complete “Gwent: Never Fear, Skellige’s Here” before starting the tournament matches, and once you do that, you’ll have to go up against four opponents. Beat them all, and you’ll win a nice trophy and a bunch of crowns.   

Gwent: Never Fear, Skellige’s Here 

Suggested Level: N/A | Prerequisites: Begin “Gwent: To Everything – Turn, Turn, Tournament!”

This is a pure collection quest: there are 19 Gwent matches you need to win across Toussaint. Once you’ve won these matches and acquired the missing Skellige cards, return to the Pheasantry to complete the quest and enter the tournament.    

Blood and Wine quests continue on the next page!

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