The locations of the glyphs and treasures in Ch. 11 break one of the fundamental rules of video game collectibles. You can (and probably will, depending on your difficulty setting) be killed by gunfire while trying to pick up these items, and you cannot backtrack. If you are going for the survivor trophy on your first playthrough, we recommend leaving these collectibles for another time.
Treasure 1: The Sigil of Power
This treasure is on the porch of the chapter’s second hut. We’re just behind the tree in this screenshot.
Glyph 1: Aspect of Xiumixihuatli
This glyph can be picked up from on top of this rock. Chase will mention “something shiny” as you two run from the baddies.
Treasure 2: US Passport
Immediately after having a melee with the enemy in your way, Chase will climb up a ledge. Do not follower her. Instead, go around to the left and grab the treasure as seen in this screenshot.
Glyph 2: Aspect of Night and Day
Now climb up the ledge after Chase, but instead of continuing to follow her, run to the location seen in the screenshot. On normal or harder, it is very difficult to obtain Treasure 2 and Glyph 2 in one go without being killed.
You can’t stop during your float down the river. To pick up collectibles, tilt your Vita in the appropriate direction and tap the treasure icon when it appears. These screens may not be very helpful, but thankfully, the treasures are very easily visible.
Glyph 1: Aspect of the Solstice
This glyph is to the left, just after your stream and another join.
Glyph 2: Aspect of Mud
After going over the short waterfall, the camera perspective will change. As soon as it reverts behind you, look to your right.
Treasure 1: Escape compass
About 10 seconds after grabbing the second glyph, you’ll be able to nab this treasure from the left side of the river.
Glyph 3: Aspect of Temocazuti
In another 10 seconds (give or take) you’ll spot the chapter’s last glyph on the left side of the river.
Chapter 13 is actually just a cutscene featuring a conversation between Chase and Drake. All collectibles are all found during the cutscene. Basically, touch anything you see that glimmers. Don’t worry: you’ll have multiple opportunities to touch each treasure, as the camera angles change frequently. Locations of treasures include the table on which Drake and Chase are working and the display cases around the room. The game automatically saves whenever you find a treasure, which means you don’t have to get them all in one go; if you miss one, you can simply retry the chapter.
Above: Start tapping!
There are 10 collectibles in Chapter 13:
Book of the Sete Cidades
Sete Cidades Map
Parchment of Hidden Codes
Stone Burial Figure
Goblet of Teochicatol