Nov 5, 2007
Dragon Quest has really found a new home on the DS. DQ IX surprised us all by moving onto a handheld system, and last year's Rocket Slime paved the way for it. Now Dragon Quest Monsters: Joker is the third reason for RPG fans to get a DS (Ok, chronologically it's the second reason). The game takes the monster battles, which first appeared way the heck back in DQ V, expands them, adds some Pokemon related gameplay elements and creates a fun game that steals all our free time.
You'll travel around several islands in the Green Bay, collect and battle monsters from the Dragon Quest world, breed them to create more powerful monsters and attempt to win the Monster Scout Challenge. Yes, it sounds like Pokemon, but remember Dragon Quest has a long history of monster battling of its own. It's tough to say where DQ ideas end and Pokemon begins. To be honest, we don't really care because the game is every bit as addicting as smaller-scale monster battles in DQ VIII and now it's been expanded into a full-sized game.
You start with a weak monster and begin by fighting other monsters to power-up. Along with fighting, you can scout other monsters to entice them to join your team. The chances of successfully scouting depend on the attack power of your monster team. If your guys are strong enough, the prospective teammate will have a good chance of being super-impressed by your awesome fighting skills and join up. If you aren't strong enough the monster will probably just get pissed-off. It turns out that the hallway-blocking green dragon we were fighting didn't really want to team up with a dinky Mischievous Mole until we had leveled him up and transformed him into a Hammer Hood - he's much cooler than a mole.
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dragonquest365 - September 30, 2009 8:46 p.m.