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Assassin's Creed: Brotherhood Clusters and 2012 Artifacts guide

By now, it's possible you've found every flag, feather and treasure chest Assassin's Creed: Brotherhood has to offer. But there are 10 more hidden collectibles that aren't quite so easy to find - and are a whole hell of a lot more fun when you do. The Clusters are Brotherhood's answer to Assassin's Creed II's Glyphs - hidden puzzles left behind by Desmond's mysterious, possibly insane predecessor, Subject 16. And while they're not quite as numerous or as challenging as those were, they're still worth hunting down, especially since doing so unravels a little more of Assassin's Creed's weird, conspiracy-laden backstory. It'll also give you a much better idea of what this image means: 


Above: Ooh, cryptic

To help you find and solve every last Cluster - which, unlike the Glyphs, actually have to be climbed into - we've assembled videos and step-by-step instructions to (eventually) show you where every last one is hiding, as well as complete solutions for each Cluster puzzle in a separate section. And because it's easy to squeeze in, we'll also show you where to aim Desmond to find all five of the 2012 Artifacts scattered around modern-day Monteriggioni. If you're a true completionist, you may also want to check out our flags and feathers guide to save yourself some aggravation - and if you're still on the fence about whether to even buy Brotherhood, our super review might help you decide.

2012 Artifacts
• Artifacts 1-5

CLUSTER LOCATIONS: CAMPAGNA
• Video guide
• Caserma di Alviano
• Castra Praetoria 

CLUSTER LOCATIONS: CENTRO
• Video guide
• The Pantheon
• Palazzo Senatorio
• Santa Maria dei Miracoli
• Rosa in Fiore 

CLUSTER LOCATIONS: ANTICO
• Video guide
• Il Colosseo
• Aventino
• Acquedotto Claudia 

CLUSTER LOCATION: VATICANO
• Video guide
• Castel Sant'Angelo 

PUZZLE SOLUTIONS
• Cluster 1
• Cluster 2
• Cluster 3
• Cluster 4
• Cluster 5
• Cluster 6
• Cluster 7
• Cluster 8
• Cluster 9
• Cluster 10 


2012 ARTIFACTS

After the game's first hour or so, you'll gain the ability to pause and select "Leave Animus," at which point you can explore the modern-day version of Monteriggioni as Desmond. There are five (presumably priceless) artifacts you can find while exploring, which appear after Desmond and friends have settled into the Assassin Sanctuary. Assuming the back of the Auditore Villa is at the town's north and the town's front gate is south, here's where each one is hiding:


Claudia's Record Book

After you leave the strategy, you'll be just outside the door of Mario's old study. Before you head into town, turn around and duck back into the door (but not too far, or you'll be sent back to the Sanctuary). Look to the right, and you'll see Claudia's book just lying there.


Maria's Feather Chest

Clamber up to the roof of the Auditore Villa (the lift helps), and you'll find the chest nestled in a crater  near the northeastern corner.


Mario's Sword

Head down the steps from the Villa, and hang a right from the main street. The sword is planted vertically beneath a tree.


Ezio's Belt

Head to the southwestern corner of town, and you'll find this Ezio memento in a trash pile on a ledge.


Medici Cape

Finally, head over to the church in the southeastern corner of town. Head through the open door to find the Medici Cape sitting on the altar.

What purpose, if any, do all these serve? Aside from looking good on Desmond's shelf, we don't yet know. And to be honest, there's little incentive to find them all, since you'll only get an Achievement/Trophy for snagging the first one. Still, they're easy to get once you know where they are, so you might as well grab 'em.


CAMPAGNA DISTRICT


Caserma di Alviano

This one's near Bartolomeo's barracks, but not on the building itself. To find the Cluster, start by climbing up the portcullis gate structure that faces the buyable faction building.

From there, head east along the top of the wall until you're standing more or less where this arrow is pointing:

The Cluster entrance is on the compound's eastern outer wall; hit Eagle Vision to see it, then drop down to it while holding B/Circle to grab onto its ledge.


Castra Praetoria

The next Cluster in Campagna, which won't really be accessible until late in the game, can be found just outside the inner keep of Castra Praetoria, on the inside of the fortress' eastern wall.

To get up there, head over to the east and look for this little structure. Climb on top, and hop over to the beam pictured below:

Once there, hit Eagle Vision and the Cluster entrance will become visible. Run up the wall to climb in.

Next page: Cluster locations in the Centro district! 

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30 comments

  • aspiisd - June 26, 2012 7:44 a.m.

    Awesome guide!
  • Lyco499 - June 30, 2011 4:14 a.m.

    @Jimmydukes have you tried checking Menu > Database > The Truth and seeing if the puzzle is there to do? Once you've found a glyph and start the puzzle you can exit it and then go back to it at any time from the menu, the same way you can re play puzzles you have completed. So it probably registered you finding the glyph but kicked you off the puzzle randomly.
  • Lyco499 - June 30, 2011 4:07 a.m.

    @Assassin21 I don't think think this counts really. I've never heard that the Assassin's Creed games are going to be a trilogy, but if that's true I don't think that Brotherhood and the upcoming Revelations would break that technically. There's Assassin's Creed, Assassin's Creed 2, Assassin's Creed Brotherhood, Assassin's Creed Revelations (I think thats what it's called) and then possibly more games with like titles but I think we'll get Assassin's Creed 3 at some point.
  • rattus86 - September 6, 2011 9:05 a.m.

    @Lyco499 According to the developer diaries for Revelations, AC is a 'trilogy', or at least they're planning to continue making AC games to a point. Revelations is the last game planned with Ezio, so whatever they do next will have a new player char (at least in-animus) and will finally be AC3 instead of AC2: InsertDramaticSubtitleHere, lol. The developers mentioned that they only advance 'numbers' when they move to a new character; so Altair was AC1, Ezio is AC2, and whoever is the next char will carry AC3 for however many editions it takes to complete the storyline. The videos that explain it all are on youtube, iirc. The games do nothing but continue to get better and better so I'm more than happy to let them continue for as long as they want, hehe. Gotta keep getting my AC fix! lol
  • 06kieranbg - May 21, 2011 10:53 a.m.

    AC brotherhood is teqnicly AC 2.5
  • 06kieranbg - May 21, 2011 10:49 a.m.

    this games boring now i completed 100% of it, it just so boring walking around in the anomus with no treasure,flags,feathers or artifacts to collect and as for the clusters well they were easy to find and complete can someone please tell what i can do now!!!!!
  • kennydisalvo - April 1, 2011 10:39 p.m.

    Whats up with the thing where u r running thru the stuff that looks like the virtual training freerunning course but when u go the right way and end up on top of a structure but it just ends there is no thing that explains anything FUCK
  • jimmydukes - January 25, 2011 11:20 p.m.

    I was doing the Caserma di Alviano glyph and for some reason I got kicked back to the map and now the glyph opening is not there any more? Any suggestions?
  • shmaster - January 21, 2011 8:41 p.m.

    im trying to get the artifacts but the leave animus option isnt there i finished the campaign missions does that apply to the leave animus options?
  • Ghostboy - January 21, 2011 6:15 a.m.

    ACB wasn't no 3 that's still coming.
  • brettlund - January 4, 2011 9:46 a.m.

    If you mean eagle vision then no for the most part it doesn't. However the footprints you see are just there to show you how to get back to the base. And by the way I intentionally waited out the timer and all it does is send you back in automatically, so don't worry about rushing back in.
  • Saluna168 - January 4, 2011 8:28 a.m.

    Did anyone else switch to eagle vision as Desmond when you were finding the arifacts? At one point there is a trail of red footprints that lead from where you exit the main building to the assasins symbol in the very front of the mansion. Does it actually do anything?
  • CaptCOMMANDO - January 2, 2011 7:33 p.m.

    Mikel did these right? Good Job Mikel, I've been using this guide a lot. Very helpful.
  • brettlund - December 31, 2010 6:23 a.m.

    I found a better way of explaining the 8th glyph. The method explained here had me more confused then before. Anyway, The method I found helpful starts from the inside ring and moves out. If you move ring 1 one time to the left, ring 4 two times to the right, and ring 2 4 times to the left, you get the same result only faster and clearer.
  • EwoksTasteLikeChicken - December 28, 2010 11:05 p.m.

    Thanks Mikel, I just got AC: Brotherhood for Christmas, and this really, really helps.
  • Assassin21 - December 28, 2010 8:23 a.m.

    @ Xerxes667,That is not the reason because i have ps3 and there is a timer. You probably hit a glitch.
  • Assassin21 - December 28, 2010 8:17 a.m.

    Do you guys think there will be a fourth Assassins creed? I heard it was a trilogy but they left a lot of loose ends.
  • Xerxes667 - December 25, 2010 8:52 a.m.

    @GamesRadar How come when your running around the town w/ Desmond looking for the 2012 artifacts, there happens to be a timer? i gound all of them and there was no timer running... so... whats the deal? i did it on a PS3 and i noticed you're on a 360 so is that why? i doubt it.... also one the first Captcha... all in greek symbols! wtf?!!!
  • ecuebas14 - December 11, 2010 11:14 p.m.

    CLUSTER 5 PUZZLE 3 isnt working whats goin on..........
  • GamesRadarMikelReparaz - December 1, 2010 7:34 p.m.

    @stuartllewellyn: I don't think it's possible to leave the Animus once you've finished the story. If you just want the Achievement/Trophy, my advice is to start a new game and play for an hour or so until you're able to leave the Animus and find the artifacts.

Showing 1-20 of 30 comments

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