Josh is Editor-in-Chief of GamesRadar+. He has over 18 years experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading video game, entertainment, tech, music, and comics brands, including games™, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.
Latest articles by Josh West

Death Stranding 2's Dollman has divided fans in a way that only an animatronic puppet with strings pulled by Hideo Kojima could: "Please just keep your observations to yourself"
By Josh West published
News Is Dollman a delight or a distraction? Honestly, I think the jury's still out on that one

The 10 best Lego games of all time
By Alysia Judge last updated
Best List Here's our ranking of the best Lego games that you should play today, from Lego 2K Drive to Lego Star Wars: The Skywalker Saga

Best space games which will let you explore the unknown
By Samuel Horti last updated
Best List Psyched for The Outer Worlds 2? The best space games will keep you company 'til launch day

Xbox Game Studios list: Every studio Microsoft owns and what they are developing
By Josh West last updated
Guide With the Activision Blizzard deal done and plenty of new games on the horizon, here's an updated look at every first-party Xbox Series X exclusive in development

The 10 best Arkane games of all time
By Josh West last updated
Best List Lock onto the best Arkane games ever while we wait for Marvel's Blade

The ultimate Death Stranding 2 guide to the post-apocalypse
By Joel Franey last updated
Guide Life doesn't have to be a Beach with our Death Stranding 2 guides hub

GamesRadar+ Summer Preview: The biggest games of Summer Game Fest 2025
By Josh West published
The GR+ Summer Preview for 2025 is your portal into the biggest video games shown off this summer

How Obsidian became Xbox's most prolific studio: "There's not a lot of studios at Microsoft that have an entire external developer making the whole game for them"
By Josh West published
Exclusive | There's a reason 2025 is being called the "Year of Obsidian"

I think the ROG Xbox Ally X can tell us a surprising amount about the "next-generation of Xbox"
By Josh West published

As Play Anywhere takes center stage, the future of Xbox has never been clearer: "Our plan is to keep making amazing games and have them reach as many players as we can"
By Josh West published
Exclusive | Inside Xbox Play Anywhere

The 25 best video game villains you just love to hate
By Sam Loveridge last updated
Best List The most iconic gaming villains of all time, from SHODAN to Pyramid Head

After 4 hours with Borderlands 4 I'm not yet sold on its biggest changes, but Gearbox says "it would be strange" if Borderlands wasn't "constantly growing and adapting"
By Josh West published
Preview Summer Preview | "Less borders, more lands" is the driving Borderlands 4 to new heights, but I'm not sure all of them landing as intended

Diving into Gears of War: Reloaded's chaotic multiplayer servers is like being wrapped in a warm blanket lined with sandpaper
By Josh West published
Preview Summer Preview | The Coalition has done an exceptional job of breathing new life into 2006's Gears of War, but in 2025 its multiplayer isn't going to be for everyone

Grounded 2 is targeting updates every "four to five months" after Obsidian learned the hard way: "When we started with Grounded 1 in early access we were trying to do monthly updates – that was a hassle and it didn't work"
By Josh West published
Features Summer Preview | Obsidian Entertainment details the lessons learned after its first early access adventure, and how it changed the studio's approach to Grounded 2

With The Outer Worlds 2, Obsidian is dedicated to making sneaky playstyles truly viable: "We have a strike team going room-by-room to see if we can stealth properly through each location"
By Josh West published
Features Summer Preview | The improvements to stealth in The Outer Worlds 2 reflect the effort Obsidian is putting into creating an RPG that's reactive to your decisions

Obsidian won't rule out bringing Grounded 2 to PS5 in the future, but says that its initial release is "all about being in Game Preview and Early Access"
By Josh West published
Features Summer Preview | Grounded was a success on PS5 and Switch, so why isn't its sequel following in its footsteps? We speak to Obsidian to learn more

Everything is bigger in Grounded 2, but Obsidian never considered stretching beyond four-player co-op: "It would have undermined what Grounded was really about"
By Josh West published
Features Summer Preview | Our bite-sized preview of Grounded 2 continues as Obsidian gives us exclusive insight into how it scaled up beyond the backyard

After playing The Outer Worlds 2, I'm convinced that it has the potential to be Obsidian's greatest game – and the best FPS of 2025
By Josh West published
Summer Preview | The Outer Worlds was a fun sci-fi adventure, but its sequel is shaping up to be something truly special

After playing Grounded 2 for 30 minutes, it's clear that my favorite survival game is getting a massive glow-up
By Josh West published
Summer Preview | Obsidian Entertainment and Eidos Montreal has found big solutions to the smallest problems

Obsidian explains Grounded 2 was born from technical limitations of the Xbox One: "This is our opportunity to build the world from the ground up"
By Scott McCrae published
News 2 Ground 2 ed

The 25 best multiplayer Switch games you can play today
By Heather Wald last updated
Best List From Splatoon to Minecraft here's the 25 best multiplayer Switch games for online and offline play

Ninja Gaiden 4 devs say "Soulslikes have kind of taken center stage" since the last installment in the series, but "we are going against the trend in that way"
By Scott McCrae published
News "When you pick up the controller and you play…It's like, oh, this is Ninja Gaiden"

Grounded 2 adding mounts was such a big change that Obsidian had to "rethink how the world works"
By Jordan Gerblick published
News "When you add a feature like that into a game, it kind of changes a little bit of everything about the world that you're creating"
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