Josh is Editor-in-Chief of GamesRadar+. He has over 18 years experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading video game, entertainment, tech, music, and comics brands, including games™, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.
Latest articles by Josh West

Forza Horizon 6 is set to be one of the best open-world racing games of the generation
By Josh West published
Big Preview Big Preview | Hands-on with Forza Horizon 6, a smart evolution that's designed to push the bar for drivers of all experience

If NASA's Artemis II mission has you gazing at the stars, there are worse places to be than Starfield on PS5
By Josh West published
Opinion Starfield is a better game today than it was in 2023, but Bethesda's largest RPG is still its most divisive

The ultimate Marathon guide to help you escape and make yourself god
By Will Sawyer last updated
Guide From basic tips, factions, and Runner Shells to complicated contracts and Cryo Archive, here's everything you need to know about Marathon

The 25 best PS2 games of all time
By Nick Thorpe last updated
Best List Looking back at the best PS2 games in 2026 with our ranking of the games that defined Sony's second gen console

Todd Howard explains Bethesda's approach to Oblivion Remastered was "what would we have done if we kept supporting it?"
By Scott McCrae published
News "We felt really, really good about that, but you never know how the audience is going to react to it"

State of Decay 3: Everything we know so far
By Heather Wald last updated
Guide Here's all the latest State of Decay 3 development news and gameplay details on the zombie survival epic.

Todd Howard wanted Bethesda's original RPGs to be playable before worrying about remasters: "You can play Morrowind"
By Kaan Serin published
News "So that to me, was like, job number one"

The Future of Starfield: How Bethesda Game Studios is beginning to breathe new life into its most misunderstood RPG
By Josh West last updated
Before The Elder Scrolls 6 arrives, Bethesda is battling to make its sci-fi RPG the best that it can be

How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
By Josh West published
Starfield's Free Lanes update has been shaped by the most active players, not the loudest

Todd Howard says Oblivion leaks didn't help Bethesda or players: "Everyone is gonna have a different version"
By Kaan Serin published
News So, the developer "wanted that time from 'here's what it is' to 'you can touch it' to be zero"

Fallout 3's GOTY Edition was a bit of a misfire, says Bethesda vet, but "we've gotten better" ahead of the Starfield DLC
By Scott McCrae published
News "The Game of the Year Edition would start with all of these messages [telling you] the DLCs had unlocked"

As Oblivion turns 20, Bethesda lead says the RPG is "what Bethesda games are" in the "rawest form"
By Anthony McGlynn published
News "It was like we were breaking all the rules"

Leave comments, play quizzes, earn badges: Join the GamesRadar+ community
By Josh West published
News This is the start of a beautiful friendship

How returning to The Elder Scrolls: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
By Josh West published
Interview Bethesda is asking itself the same question we are asking of it right now – "Are there going to be remasters in the future of our games?"

"Our tracks are not procedurally-generated": Why replayability is at the heart of Star Wars: Galactic Racer
By Josh West last updated
Interview Big Preview | Fuse Games dives into its philosophy behind racing game creation

Star Wars: Galactic Racer looks every bit the Burnout: Takedown revival I've been waiting 20 years to play
By Josh West last updated
Interview Big Preview | Former Burnout and Need for Speed developers are building Star Wars: Galactic Racer, but there's far more going on under its hood than you might expect

Star Wars: Galactic Racer makes more sense for the Star Wars universe than Palpatine somehow returning ever did
By Josh West last updated
Big Preview | This week we are diving into Star Wars: Galactic Racer with Fuse Games and Lucasfilm to understand why a racing game makes perfect sense for Star Wars

Bethesda's Tim Lamb on the biggest changes coming to Starfield, the PS5 release, and why all those load screens are necessary
By Josh West published
Interview Seamless space travel is a massive new addition, but Bethesda's lead creative producer says you shouldn't expect similar changes to hit planet-side exploration

No rush on The Elder Scrolls 6, Todd Howard says - Bethesda has "so many millions of people playing our other games"
By Kaan Serin published
News Fallout and Skyrim are still that popular

The 10 best Marvel games of all time
By Jasmine Gould-Wilson last updated
Best List Ranking the best Marvel games of all-time, from The Punisher to Spider-Man on PS2 and beyond.

Starfield gets its answer to Fallout's bobbleheads, complete with a playset to display them all
By Josh West published
News Bethesda says the Colony War Action Heroes were "inspired by the toys we had when we were kids"

Starfield will let you have a true "home among the stars" with its new Asteroid Manor player house
By Josh West published
News Asteroid Manor is a new player house coming in the Starfield Free Lanes update, I just hope I've got the credits to spare

Starfield lead says the Terran Armada DLC and Free Lanes update aren't the end of the line for Bethesda's RPG
By Josh West published
News "We have plans," teases lead creative producer Tim Lamb.

Everything Todd Howard told us about The Elder Scrolls 6, Creation Engine 3, and the future of Bethesda RPGs
By Josh West published
Interview Bethesda's executive producer teased out a few new updates on The Elder Scrolls 6 while we visited Bethesda Game Studios' new office

Here's the 5 biggest changes coming to Starfield this April, from interplanetary travel to more varied exploration
By Josh West published
Analysis The Future of Starfield | Bethesda's lead creative producer walks us through the biggest changes coming to Starfield as part of the long-awaited Free Lanes update
Weekly digests, tales from the communities you love, and more

