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A new trailer for the Destiny 2 Lightfall expansion aired at The Game Awards live tonight, and it's all about the Strand subclasses coming in February.
Strand is a new, whips-and-wires element sculpted from refined Darkness and space-time mumbo-jumbo. It's all about movement, in case you couldn't tell from the way one player grapples onto a Titan mid-flight in tonight's trailer. All three classes can use a Strand grappling hook, and it looks like a powerful tool with a lot of utility. You can yoink enemies, form grapple points in the air, and apparently use your friends as taxis.
The bumping music and fluorescent background of the new Destiny 2 Lightfall trailer also gives us some more insight into Neomuna, the cyberpunk city where we'll ally with Cloud Striders to fend off the Shadow Legion and other minions of the Darkness. It's unlike anything we've seen in the Destiny universe before, and it looks like a good spot for a holiday.
Bungie's space opera of a shooter is currently the busiest it's been in months. Destiny 2 Season 19 just kicked off with a whole bunch of Warmind gubbins to be resolved, and the new Destiny 2 Spire of the Watcher dungeon is out tomorrow, December 9. The new season has seen the return of one of the game's best and most-loved guns and a vital bug fix which players have waited almost a year for. Not to mention, the Destiny 2 Lightfall release date is not that far off.
There's a bunch of new stuff to do in Destiny 2 right now, but some players are already sick of the seasonal grind. Fortunately, game director Joe Blackburn took to Twitter to respond to feedback on player burnout, assuring fans that new ideas taking "more creative risk" are coming in the future, though we likely we won't see any big changes until the second quarter of 2023.
Check out our big Lightfall interview with Blackburn and assistant GM Dan McAuliffe for more details on the story of the expansion, plans to fix Power levels, and helping new players.
Weekly digests, tales from the communities you love, and more

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.


