Syndicate review

EA’s old-school reboot is more enjoyable than anyone’s probably expecting

GamesRadar+ Verdict

Pros

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    Solid sci-fi shooting action

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    Beautiful sense of design

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    Online co-op done right

Cons

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    Corridors

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    corridors everywhere

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    No competitive modes limits life

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    Good ideas need more expanding

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A recent trip into EA’s intellectual property vault results in Syndicate, a new first-person shooter that combines the craftsmanship and technical expertise of Swedish devhouse Starbreeze with the basic fiction (but little else) of the late, great Bullfrog’s classic 1993 isometric tactics game, Syndicate. Unless you’re hopelessly wed to the old games, you’ll find the new Syndicate a thoroughly solid, impressively rendered, just slightly undercooked take on the modern manshoot. EA could have done a lot worse.

Syndicate takes place in a nightmarish future 2069, an era defined by the domination of a few dozen massive corporations --those would be the syndicates-- which have displaced traditional governments. 57% of humans have expensive chips in their heads which let them participate in a malignant consumer culture based on compulsory unchecked consumption, while the 43% who are have-nots scramble for survival in the ruined ghettos underneath the megascrapers. Syndicate has a lot of fun with the social commentary, and it feels timely given recent real-world events. This hellish future proves a continually interesting backdrop for the bang-bang shoot-shoot.

More info

Platform"PS3","PC","Xbox 360"
US censor rating"Mature","",""
UK censor rating"","",""
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