Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Xbox exclusivity explained
  • G+RLS Podcast
  • SDCC 2026 schedule
  • New Games 2026
  • GTA 6 pre-orders
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. RPGs

5 years on from Cyberpunk 2077, CD Projekt Red reveals why making Night City the "main antagonist" created an irresistible RPG: "Exploring the darker side of human nature is exciting"

Features
By Heather Wald
Published 10 December 2025

Interview | "When you simplify it enough, it becomes a story about ourselves"

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Cyberpunk 2077 screenshot showing Judy smoking a cigarette on the rooftop, with a vista of Night City illuminating the background behind her
(Image credit: CD Projekt Red)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
2
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Cyberpunk 2077 has undergone major changes since it launched five years ago today (December 10). While plenty of updates have been transformative for the RPG, underneath the impressive overhauls and additions, the fundamental story and themes at the heart of V's journey have always remained the same.

Set within a neon-tinted city that's all too willing to drown you in its darkness if you let it, CD Projekt Red puts forward a tale of survival and perseverance that I find myself revisiting often. In the lead up to the five year milestone since release, I've been reflecting on what continues to draw me and so many others to the streets of Night City. With the chance to sit down with Cyberpunk 2077's lead writer, Tomasz Marchewka, I ask him: what is it about survival stories like V's that so many find appealing?

"It's not about the leather jackets and the guns, and cyber wear," says Marchewka. "It's always about the stuff that is relatable."

Latest Videos FromGamesRadar+
Watch full video here:

Never fade away

Cyberpunk 2077 screenshot of Johnny Silverhand

(Image credit: CD Projekt Red)

In spite of Cyberpunk 2077's dark futuristic setting – filled with corruption, corporations, and candy-colored advertisements promising a better you and a better tomorrow – V's fight to stay alive taps into something very human that we can all relate to. We may not know what it means to be a merc in a gang-filled world, or have the digital construct of a rockerboy taking over our head, but as Marchewka says, we all have our "own stuff that challenges us" and it's all too easy to connect with V's desire to retain their identity and sense of self.

"When you simplify it enough, it becomes a story about ourselves," Marchewka says. "Like all of the stories told by [CD Projekt] Red. They are stories about ourselves, about human beings being challenged in very difficult moments, and their humanity being challenged. But you need a glimmer of hope, and you need that hope to be visible somewhere there."

You may like
  • Cyberpunk 2077 evil V run Cyberpunk 2077 has finally made me the corpo baddie of my RPG dreams and I regret everything already
  • Cyberpunk: Edgerunners season 2 trailer grabs Six years later, Cyberpunk: Edgerunners season 2 wraps gaming's greatest comeback story
  • The Witcher 3 Geralt The Witcher 3 lead recalls watching work "fall apart" as CD Projekt Red faced setbacks on the RPG

I've played Cyberpunk 2077 more times than I can count. The release of Phantom Liberty, along with many of the updates – which brought me the likes of romantic hangouts, the addition of SmartFrames, and Silverhand as a car companion – all had a part to play in bringing me back. But at root of it, I'm forever drawn to the flawed cast of characters that are trying to keep that "glimmer of hope" alive, even in the darkest corners of Night City.

Cyberpunk 2077 screenshot showing Johnny Silverhand playing his guitar, stretched out on a couch

(Image credit: CD Projekt Red)

One of the most flawed characters is undoubtedly Johnny Silverhand, who really grew on me over time. In some ways, he's a personification of Night City. Selfish, arrogant, and antagonistic at times, Johnny isn't always on your side, and he fights against you just as Night City seems to. But he's also processing that he's a construct that could very well override V's personality, and his faults and reactions are what make him such a human, relatable character.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

The very fact that he's rough around the edges is what eventually made me warm to him, and after expressing as much to Marchewka, he agrees that it's those rough edges, together with his redeeming qualities, that make Silverhand so compelling.

"My favorite part to explore as a writer, whether it's writing for games or comic books or anything else, are the flaws of the character," Marchewka says. "I like to explore character flaws. I love inevitable mistakes, and I love seeing where it takes the character. As you can probably tell, my stories rarely have happy endings because of that. But I think exploring the darker side of human nature is exciting, because we can learn something about ourselves as well."

Neon lights and neon dreams

Cyberpunk 2077 screenshot showing V talking to fixer Dexter DeShawn in his car, where they reply in answer, "You're either somebody or you fizzle out into nothin'. Night City don't let you choose."

(Image credit: CD Projekt Red)

V's quest to survive is underpinned by other hopes we can all relate to: to be remembered for something; to live on our own terms; and stay true to ourselves. Identity is such an important part of V's story, but it's just as much about Silverhand and his own sense of self as it is about V.

You may like
  • Cyberpunk 2077 evil V run Cyberpunk 2077 has finally made me the corpo baddie of my RPG dreams and I regret everything already
  • Cyberpunk: Edgerunners season 2 trailer grabs Six years later, Cyberpunk: Edgerunners season 2 wraps gaming's greatest comeback story
  • The Witcher 3 Geralt The Witcher 3 lead recalls watching work "fall apart" as CD Projekt Red faced setbacks on the RPG

The idea of being remembered or becoming a living legend in Night City is perhaps the biggest crux of both V and Silverhand's story, and I love the way the hope of accomplishing that propels me through the dangers of Night City time and again. One question I've thought about often is the one posed by fixer Dexter DeShawn, who famously touches on this idea by asking whether you'd prefer to live the quiet life of a nobody and die at a ripe old age, or go out in a blaze of glory. As it turns out, Marchewka wrote the dialog for that scene before the quest changed hands.

"I remember sitting at my desk and writing the dialog with Dex, and then it clicked, because we call it an Achilles' choice," Marchewka says. "Achilles was given the choice of whether he would like to die as a legend or live the life of the average man, without becoming a hero. And I thought, well, that's the great parable of what's going to happen in the game. For Johnny and for everyone."

It's certainly a fitting parable for Night City, aka "the city of dreams". The metropolis is full of promise and opportunity that mercs like V try to seize. But the mean, crime-filled streets are always out to get you, and if you're not careful, reality can quickly shatter those dreams: Night City is a place full of poverty, rival gangs, and corporate killings, too, after all.

Cyberpunk 2077 screenshot showing Judy looking out over the water, saying, "City's chewed me up, an it's spittin' me out."

(Image credit: CD Projekt Red)

"Of course, we've got Arasaka, we've got Adam Smasher and all the other guys, but actually it's Night City versus everyone else"

Tomasz Marchewka, lead writer

If the best Cyberpunk 2077 gigs have taught me anything, it's that Night City can also be bleak. But there's undeniable appeal about the different hues of the cityscape – both literally and figuratively – and I find it strangely comforting to simply drive around, soaking in the sights and sounds. I know I'm far from alone in being drawn back into the setting time again, but as the people who played a part in bringing it to life, I asked both Marchweka and Igor Sarzynski – who was cinematic director on the base game and narrative director on Phantom Liberty – what it is they find so compelling about the world of Cyberpunk 2077.

"To me it was always about just the right balance between subtle, personal, human, and emotional elements – things that are fragile and touching and invite compassion – versus what you mention: the danger, the violence," Sarzynski says. "Everything that forces you to put on armor, literal or emotional, and protect yourself, fight for survival. Night City exists right on the edge of those realms, between beauty and bloodshed, and so you're never bored; you always think that maybe the next dream will come true."

"With me, it goes deeper, because cities as a kind of social tissue used to be, or maybe still are, kind of my creative obsession," Marchewka says. "I think that the cool stuff happens in the cities because they are so multi-layered socially. And it doesn't matter if we go into Cyberpunk specifically, or a contemporary story, or fantasy story. Every city is unique. They've got their own soul, they've got their own personality."

But it's also Night City's role in V's story that makes it such a fascinating setting.

"Quite quickly, during pre-production of Cyberpunk 2077, we realized that Night City is going to be our main antagonist," says Marchewka. "Some people [players] caught it quite quickly, and then asked us. Of course, we've got Arasaka, we've got Adam Smasher and all the other guys, but actually it's Night City versus everyone else, even the big guys. So yeah, that's a cool concept to make the city the main antagonist."

Wires and chains

Cyberpunk 2077: Phantom Liberty screenshots

(Image credit: CD Projekt Red)
Spy-thriller

Cyberpunk 2077: Phantom Liberty screenshots

(Image credit: CD Projekt Red)

Cyberpunk 2077 Phantom Liberty review: "The culmination of CD Projekt Red's efforts"

We constantly have to battle against Night City as V, and I never felt more in danger than I did in the morally grey streets of Dogtown, the district introduced in Phantom Liberty. As Marchewka – who served as lead writer and associate story director on the expansion — explains, the idea behind Dogtown looked to explore a question he asked throughout the production of Cyberpunk 2077: "What happens to people who fail in Night City, or refuse to play the game that Night City deals you?".

"There were a lot of challenges: new IP, new player perspective, new gameplay, new narrative design, new tools and tech… So many things were a journey to the unknown, needing to be discovered," Sarzynski says of Cyberpunk 2077. "And I think you can tell that with Phantom Liberty it was a bit different – us using the knowledge we gained and really spreading our wings."

Five years down the line, Cyberpunk 2077 is a more polished and refined experience that's really come into its own since it first released back in 2020. And while there are likely a multitude of reasons why we continue to revisit the RPG, it's clear that the team at CD Projekt Red are grateful that we continue to do so.

Cyberpunk 2077 screenshot showing V looking out over Night City at night

(Image credit: CD Projekt Red)

"I always say that in current times, one of the most precious currencies is time. So I always really appreciate when someone spends time with something we're giving them, the video game, the comic book, or any other media," says Marchewka. "With video games, those are dozens of hours and hundreds of hours, and I really appreciate it. I feel really blessed that someone decided to spend time with that."

"Seems like only yesterday that we released it," adds Sarzynski. "I'm just so grateful for the players' enjoyment of the game. I never expected it'd grow so much, for so long. But as much as Cyberpunk 2077 will always be close to my heart – I can't wait for what's coming next."


Look back at the The Making of Cyberpunk 2077's metro system.

TOPICS
CD Projekt Red
CATEGORIES
PC Gaming Xbox Series X PS5 Platforms Xbox PlayStation
PRODUCTS
Cyberpunk 2077 Cyberpunk 2077: Phantom Liberty
Heather Wald
Heather Wald
Social Links Navigation
Evergreen Editor, Games

Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Cyberpunk 2077 evil V run
Cyberpunk Cyberpunk 2077 has finally made me the corpo baddie of my RPG dreams and I regret everything already
 
 
Cyberpunk: Edgerunners season 2 trailer grabs
Anime Shows Six years later, Cyberpunk: Edgerunners season 2 wraps gaming's greatest comeback story
 
 
The Witcher 3 Geralt
The Witcher The Witcher 3 lead recalls watching work "fall apart" as CD Projekt Red faced setbacks on the RPG
 
 
Kerry sits at a bar
Open World Games Cyberpunk 2077 quest designer says Villa Eurodyne is still full of secrets
 
 
A close-up shot of an ancient vampire with shining eyes and long fangs in The Blood of Dawnwalker
Action RPGs "We miss when genre wasn't a thing," say The Blood of Dawnwalker devs making their dream RPG
 
 
The Witcher 3
The Witcher The Witcher 3 lead recalls "hardcore" dev timeline of the RPG's past expansions like Blood and Wine
 
 
Latest in RPGs
Baldur's Gate 3 Karlach looks surprised
Baldur's Gate It's not just Baldur's Gate 4 – Larian is "not involved in any" Baldur's Gate 3 projects now
 
 
Dragon Age: The Veilguard screenshot featuring one possible male Rook
Dragon Age Dragon Age veteran says a series comeback would be difficult with EA's graveyard of dormant IP
 
 
Fallout 3
Fallout The Fallout 3 and New Vegas remasters are barely enough to fill the wait for Fallout 5
 
 
Screenshot from Beast of Reincarnation, showing a sword-wielding warrior walk through a river with a huge white dog by her side.
RPGs Trained by decades of Pokemon, devs take petting the dog to a new level in Beast of Reincarnation
 
 
The Elder Scrolls III: Morrowind
RPGs Fallout co-creator Tim Cain says Morrowind on Xbox changed everything for console RPGs
 
 
Kingdom Hearts Wonderland
Kingdom Hearts Ex-Disney CEO can't even remember why he green lit Kingdom Hearts all those years ago
 
 
Latest in Features
Hell Let Loose: Vietnam
FPS Games Hell Let Loose: Vietnam is a highly lethal FPS that is purpose-built to humble Battlefield players
 
 
Fallout 3
Fallout The Fallout 3 and New Vegas remasters are barely enough to fill the wait for Fallout 5
 
 
Meta Quest 3's power button and USB-C connection port
VR A night of Walkabout Mini Golf reminded me of one of the biggest flaws with the Meta Quest 3
 
 
An Exodite Dragon Master model on a wooden surface, against a background of board games
Tabletop Gaming Everyone wants Kill Team Exodite for dinosaur riders, but they're missing the hidden gem underneath
 
 
Key art of the characters from Splatoon Raiders posing, cropped for a header image
Action Games Nintendo couldn't escape the courtroom during one of its biggest weeks of the year
 
 
Close up of Analogue 3D running Super Smash Bros N64 on LG OLED TV featuring Kirby with Link hat.
Retro Scanlines will help give your retro console visuals an edge, but not all CRT effects are equal
 
 
LATEST ARTICLES
  1. PS2 console with GBS-C upscaler connected via SCART and sitting on top with James from Silent Hill 2 on screen in backdrop.
    1
    I've finally found an upscaler for my PS2 that kicks jitters to the curb, and it's affordable compared to its enthusiast-grade counterparts
  2. 2
    Resident Evil director Zach Cregger says a falling "zombie" nearly killed their lead actor, and that the moment is in the movie: "So it's f***ing worth it"
  3. 3
    Game Freak admits Beast of Reincarnation "doesn’t really fit our vibe" after decades of stylized Pokemon but knew "photorealism would be the best fit" for the action RPG
  4. 4
    Super Mario Sunshine gets 10-player online co-op in mod that lets you tag-team the GameCube classic as Wario, Luigi, and Sonic
  5. 5
    Assassin's Creed Black Flag Resynced has an "insane secret trick" to destroy crowds of enemies, just don't use it on yourself: "THIS IS HOW I KEEP BLOWING MYSELF UP?"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...