The Witcher 3 Songs of the Past setting may have been discovered already, and it's thanks to fans piecing together the clues that CDPR has left behind
There are elves afoot
The Witcher 3 fans think they have already figured out where the upcoming Songs of the Past expansion will take place.
After months of speculation, CD Projekt Red finally confirmed that The Witcher 3 will be getting a brand new DLC expansion over a decade since the game first released, with the announcement of Songs of the Past. This expansion is set to launch in 2027, and from the sounds of things, it'll be one last ride with the iconic RPG before Geralt leaves the protagonist role to Ciri in The Witcher 4… whenever that's going to come out.
But overall, we don't really know all that much about the upcoming expansion, except that it's going to herald a change to the game's system requirements and will, unfortunately, be leaving Xbox One, Nintendo Switch, and PS4 players behind. Also, that it's "an expansion," and a "major" release on par with the likes of Blood and Wine.
However, despite the lack of info, sleuths within the fanbase have seemingly already figured out major details about the expansion. YouTube creator Neon Knight noticed that the sword Geralt is holding in the Songs of the Past key art is Melltith, evidenced by its flower-like pommel. These swords are a piece of elven sword design, as they can be found on other elven swords throughout The Witcher 3, which in turn has led Knight to believe that Songs of the Past will be set in Cidaris, which was built on the ruins of an elven city.
On top of this, in April, CD Projekt Red released artwork featuring the same sword, celebrating Belleteyn (its own take on the Gaelic holiday Beltane), which, what do you know, is celebrated in the elven calendar in The Witcher. We're through the looking glass here, people.
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
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