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  1. Games
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  3. Skull and Bones

Skull and Bones' second rating adds fuel to the fire for an imminent release

News
By Hirun Cryer last updated 6 October 2022

Ubisoft's game was said to be launching later this year

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Skull and Bones
(Image credit: Ubisoft)
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Skull and Bones has been rated for the second time in as many months.

As spotted by a Reddit user, Skull and Bones has officially been rated by an agency in Brazil. According to the new rating, the pirate multiplayer game from Ubisoft will see a launch across PC, PS5, Xbox Series X/S, and Google Stadia, and it's "production" year is listed as this year in 2022.

This is the second rating for Skull and Bones, which received an official classification last month in Australia. Details were similarly scant on the title from the original rating, but the Australian ratings board did reveal that unfortunately there's no pirate nudity in Ubisoft's new game.

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It could be that, with two certifications now under its belt, we won't have to wait too long to play Ubisoft's beleaguered game. In fact, this actually backs up information previously reported earlier this year, when one report claimed that Skull and Bones was targeting a release date near the end of 2022.

Back in February, Ubisoft stated that development on Skull and Bones was "going well," and that we shouldn't have to wait past Fall 2022 to actually play the game for ourselves. Considering just how long Ubisoft's game has been in development, with only a handful of public appearances to its name, it's surely a relief for developers and fans alike that the finish line might finally be in sight.

Head over to our new games 2022 guide for a full look at all the other games slated to come out at some point later this year. 

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Hirun Cryer
Hirun Cryer
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Freelance Writer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.

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