Sony is prioritizing monthly active users over direct sales now, but the company's live-service games aren't doing too hot

A close-up of a Runner in motion during the Marathon game PS5 reveal.
(Image credit: Bungie)

PlayStation is shifting its business model to something that aligns more closely with its live-service ambitions, its new CFO Lin Tao says.

Push Square reports that in Sony's recent earnings call, Tao says: "Sell-in units was the focus but now we are focused on monthly active users [MAU]. The management is focused on engagement and MAU. This is leading to profitability."

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Issy van der Velde
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I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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