Mass Effect: Andromeda's new relationships include fun, flings, and friends, says BioWare
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Romance in Mass Effect: Andromeda will have much more room for grey areas than its predecessors. And I'm not just saying that as a reference to alien nudity. There was a certain charm to the simplicity of Mass Effect's "you did all my dialogue options so we're dating now" love stories, but producer Fabrice Condominas told us that there's a lot more to going steady in the Andromeda galaxy.
"We tried to get more nuanced in everything linked to the relationships, which means also that you should take our real life experiences; there is way more [to it] than having a relationship means you have a love story," Condominas said. "So we wanted to get away from it – even in the first game, you could for example cheat and you would have all this, but it was still related to a love relationship; 'The reason Liara is angry is because…'
"So again, we’re trying to get more nuance by having, 'Oh they just have a sexual attraction to one another?' 'Oh maybe they just want to flirt'. Or the reverse, they just feel somewhere in between the friendship and a love relationship, but it’s still deeper than that [...] Our new tone system made that possible, because again – the binary limits what you can do."
BioWare's historically welcoming approach to LGBTQ concepts and characters helps open up that spectrum of relationships as well, and Andromeda is no different in that respect: "we just kept going because it’s a matter of choice. So now if you want to have same sex relationships and on the next day have a heterosexual relationship, we can – it’s a matter of choice," Condominas said.
In other words, Mass Effect: Andromeda relationships can be frickin' complicated. Just like real life. But that's not a bad thing! Condominas says Andromeda distances itself from cut-and-dry notions of what makes a good or bad relationship - whether you're playing the field or just forgot to do some loyalty missions.
"We’re trying to get away from any notion of judgement, or 'If I didn’t get all the loyalty missions I’m playing bad'," he explained. "No, we want to get away from those feelings, but it doesn’t mean that we change... for example, some characters will be pissed if you cheat on them but some of them won't."
Good to know. But the internet still has to decide whether it's going to date Cora or Peebee first, assuming you can't just take them both for romantic sunset cruises in the Nomad.
Weekly digests, tales from the communities you love, and more
Seen something newsworthy? Tell us!

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.


