Chapter 13: Need for Greed
Minikit #1 (Story Mode)
At the very start of the level, use Green Lantern on the nearby pad to fish a minikit out of the swamp.
Minikit #2 (Free Play)
Just ahead is a small tree hollow blocked by plants and a gold lock. Melt this down with a laser character to reveal the dark opening, then move through the level until you pass the force field. There you'll find an Illumination Suit charging station. Suit up, charge up, and return to the tree to find a minikit inside.
Minikit #3 (Story Mode)
Near the hollow is a dirt patch on its own platform. Hop over there with Green Lantern to dig up a potted plant. Shoot the bee that lands on it for a minikit.
Minikit #4 (Free Play)
Inside the temple area is a glass case holding a minikit. Bust through with a sonar character to grab it.
Minikit #5 (Free Play)
Down by the waterfall, you can find this gold wall. Cut an opening with a laser character, then use Brainiac to shrink the rock blocking the passage inside. Use a Lantern on the pad at the end of the tunnel to etch out a minikit.
Minikit #6 (Free Play)
On the left side of the statue section of the temple is a golden door. Cut a banana into it with a laser character to make some loose pieces you can build into a banana. This will make the nearby statue walk off its pedestal, bursting into a minikit.
Minikit #7 (Free Play)
In the same area is a cracked wall. Bust through with a big character, then use a laser character to melt through all three parts of the gold totem on the other side. You'll get a minikit for it.
Minikit #8 (Free Play)
On the right side of the room is another gold object, this time a Lantern symbol. Carve through it with a laser character to reveal another minikit.
Minikit #9 (Free Play)
On the left side of the boss room is a pile of gold, silver, and plants. Bust through the plants, use a demo character on the silver, and use a laser character on the gold to reveal a minikit.
Minikit #10 (Free Play)
On the right side of the boss room is a plant covered block. Grapple the plant away for some loose bricks you can build into a turnstile. Do so, then push it to create a totem pole. Shoot its silver base with a demolition character to topple it, bringing down a minikit.
Jump to Section:
- Chapter 1: Pursuers in the Sewers
- Chapter 2: Breaking BATS!
- Chapter 3: Space suits you, sir!
- Chapter 4: Space Station Infestation
- Chapter 5: The Big Grapple
- Chapter 6: The Lantern Menace
- Chapter 7: Europe Against It
- Chapter 8: Big Trouble in Little Gotham
- Chapter 9: Power of Love
- Chapter 10: A Blue Hope
- Chapter 11: Jailhouse Nok
- Chapter 12: All the Rage
- Chapter 13: Need for Greed
- Chapter 14: Aw-Qward Situation
- Chapter 15: Breaking the Ice
- Bonus Chapter: Same Bat-time! Same Bat-channel!