Hauntii release date is set for May, and it's destined to be your next Game Pass obsession
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The Hauntii release date was revealed at the Future Games Show Spring Showcase, with developer Moonloop Games confirming that its atmospheric adventure game will launch on May 23, 2024.
We've been following this one closely since its announcement at last year's Day of the Devs, but if you've only just been enraptured by the sumptuous visual design following the Future Games Show presentation and are now looking for more details don't worry – I've got you covered. Hauntii puts you on a quest to ascend to a higher plane of the afterlife, navigating a starkly-colored eternity as a ghost with a penchant for possession and puzzle-solving.
Hauntii is technically a twin-stick shooter, but you shouldn't expect to encounter endless waves of enemies as is so common to the genre. Instead, the focus is on possession – taking control of other objects and entities by shooting until you've worn down their defenses enough to hop in and take the metaphorical wheel.
You'll use possession to assist you in surviving challenging combat encounters, of course, but also to solve environmental puzzles that are sprinkled throughout the hand-crafted world. Open-ended environments will give you plenty of scope to explore, so too will the contemplative pacing – giving you the scope to tackle the world of Hauntii as you want to.
Hauntii looks like an utter delight, is what I'm basically trying to tell you. You'll be able to try it for yourself when this new game from developer Moonloop Games and publisher Firestoke launches for PC, Xbox Series X, and Game Pass for PC and Xbox on May 23, 2024.
If you’re looking for more excellent games from today's Future Games Show, have a look at our official Steam page.
Weekly digests, tales from the communities you love, and more

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.


