How to get to Arrakeen in Dune Awakening
Arrakeen in Dune Awakening is a hub zone accessible only by Ornithopter
Arrakeen in Dune Awakening is famous for being the effective Imperium capital of the planet, but in the game it serves as a combat-free hub zone and essential location for meeting many of the game's key factions and trainers. Arrakeen can be accessed fairly early on if you know how, though you probably won't need to visit until the mid and late game. Still, whenever you want to get there, here's how to find Arrakeen and all the methods to get there in Dune Awakening.
How to travel to Arrakeen in Dune Awakening
To get to Arrakeen in Dune Awakening, you have two options:
- Use the Ornithopter Taxi service. This is accessible from any tradepost for 2,500 Solaris per outwards trip, including from the Dune Awakening Griffin's Reach Tradepost. Inside, talk to the NPC standing next to the hologram of the Ornithopter in the corner, and they'll offer to take you to certain hub zones and key areas. Pick Arrakeen, then pay the fee, and you'll fast travel to Arrakeen accordingly.
- Fly your own Ornithopter. Once you've unlocked your own Ornithopter as part of the progression path of Dune Awakening Vehicles, simply fly it to the limit of the Hagga Basin map zone, and you'll be given the option to fly to Arrakeen for free.
Once at Arrakeen, you'll be able to either speak to the Taxi service or interact with your Ornithopter (both on the Eastern-most corner of the hub zone) to return to the main map. If you take the taxi service, returning back to the Hagga Basin does not cost you anything, it's only the journey out that has a price attached.
Arrakeen map
Above is the full map of Arrakeen in Dune Awakening. It's not especially large - effectively being one decent-sized building - but it's a compact area with plenty of useful characters, including traders, faction representatives, and many of the Advanced Dune Awakening trainers.
If it's your first time in Arakeen, speak to the House Athar Majordomo on the upper level, and Dr. Shaffat in the South section. These both give you quests that can be fulfilled simply by running around Arrakeen and talking to the marked NPCs without ever having to leave, and both grant you enough Solaris to easily make up for the cost of travelling there.
Back in the deserts, for those thinking about creating a new character, find out if you picked the best class in Dune Awakening! Or avoid the perils of Shai-Hulud and find out everything you need to know about the Dune Awakening Sandworms!
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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