Astro Bot director says precisely what the industry needs to hear: "It's OK to make a small game" because "players today have a backlog of games" they can't complete

Astro Bot
(Image credit: Sony)

Following its Game of the Year win at last year's Game Awards, Astro Bot just took home another award, this time for having a director that's saying exactly what the video game industry needs to hear right now. Yes, I made up the award.

Speaking during a Game Developers Conference panel that GamesRadar+ attended, Team Asobi studio head Nicolas Doucet said the goal at the outset of making Astro Bot was to make a game that could be finished in a reasonable amount of time.

Team Asobi’s gigantic 2024 proves it's time to free Astro Bot from PlayStation’s past.

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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