Final Fantasy 14's Yoshi-P calls Ghost of Yotei "outstanding" and says it's "the one I still find myself playing" from 2025: "It's a game I learned a lot from"

Atsu rides a horse along the coast in Ghost of Yotei
(Image credit: PlayStation)

While Clair Obscur: Expedition 33 captured plenty of hearts this year, Ghost of Yotei was comfortably in the mix in terms of overall popularity. Naoki Yoshida, the director of Final Fantasy 14, loved Sucker Punch's sequel so much, it was his favorite game of 2025.

This comes from 4Gamer's annual round-up where major game devs in Japan reflect on the year just gone and what their favorite releases are. "I've played many different games this year, but the one I still find myself playing whenever I find the time is Ghost of Yotei," Yoshida tells the outlet, as translated by Genki on X/Twitter. "It's a game I learned a lot from, in terms of the technical aspects and the production skills."

"Being from Hokkaido myself, I was always captivated by the beauty of Mount Yotei whenever I visited Niseko as a snowboarder," he comments. "The recreation of that beauty was truly outstanding!"

Between his understanding of game design and lived experience in the region, not many are as qualified as Yoshida to comment on what Sucker Punch has managed here. The open-world sequel may have lost out at The Game Awards, but this is definitely a review worth treasuring.

Though, I wonder what Yoshida thought of the lofi mode? A question for 2026, I suppose.

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Anthony McGlynn
Contributing Writer

Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.

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