Stolen Marathon art issue "resolved" with Bungie and Sony "to my satisfaction," original artist says

A close-up of a Runner in motion during the Marathon game PS5 reveal.
(Image credit: Bungie)

Artist Fern Hook, or Antireal, who showed that her assets and designs had been copied wholesale by Bungie's upcoming extraction shooter Marathon, says she and the companies involved have reached a resolution on the plagiarism problem.

"The Marathon art issue has been resolved with Bungie and Sony Interactive Entertainment to my satisfaction," Hook said on Twitter earlier today, December 2.

Franchise art director Joe Cross said the plagiarism occurred as a result of a decal sheet created by an artist "who worked on Marathon in the early stages of pre-production" and lifted Hook's designs "without permission or acknowledgement." This sheet was later used for the final – rather, then-final, or final enough – build of the game, which wasn't the first or even second time this sort of art slipup has slid under Bungie's guardrails.

Austin Wood
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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