Assassin's Creed Hexe's new lead scriptwriter is actually "guiding another team on other content," Ubisoft says, leading fans to speculate over DLC

Assassin's Creed Codename Hexe
(Image credit: Ubisoft)

Assassin's Creed: Codename Hexe narrative director Darby McDevitt has elaborated on the role that returning series writer Christopher Grilli will take on in the upcoming Ubisoft RPG.

Last week, Grilli – who was a writer on Assassin's Creed Origins, Valhalla, and Mirage as well as Far Cry 5 and New Dawn – announced on his LinkedIn that he has returned to Ubisoft "as a Lead Scriptwriter on Assassin's Creed: Codename Hexe." Given that the project has been in development for some time, fans have naturally speculated about the role Grilli is taking on the writing team.

In response to one such piece of speculation in the Access the Animus Discord server (via Twitter user and Assassin's Creed fan account Zephryss), McDevvitt – narrative director of Hexe – responded to a fan wondering what the hierarchy of the writing team is. McDevvit explained, "Kristen [McGorry] is the lead writer of the main story. Chris is guiding another team on other content." As for his own role, McDevitt describes himself as "the evil puppet master who chooses the color of ink we use."

The elaboration has led some to believe that Grilli will instead be leading the charge on DLC for the game, rather than working on the game, with one fan saying, "I believe this is for a DLC for Hexe, and the original release plans for the game should not be affected."

As of right now, we still don't actually know much about Assassin's Creed: Codename Hexe – Hexe probably isn't even going to be included in the final name, given that Assassin's Creed Shadows was the similarly titled "Codename Red" for a while. But now that there seemingly isn't anything else ahead of it on the Assassin's Creed release calendar (aside from the mobile-only Assassin's Creed Jade), we should hopefully see it sometime this year.

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Scott McCrae
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Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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