How to play Kingdom Come Deliverance 2 Brushes with Death DLC
Here's the starting location and requirements for the KCD2 Brushes with Death expansion

If you want to play the Kingdom Come Deliverance 2 Brushes with Death DLC expansion and don't know where the first mission is located, you either aren't in the right region or haven't progressed far enough into the game to unlock it. The first KCD2 DLC pack to be released, Brushes with Death, can't be played from the moment the open world begins, unlike the quest to find all the Kingdom Come Deliverance 2 Brunswick armor locations. It's locked behind a certain level of story progression, as events in the narrative require certain mid-game areas to be unlocked.
To help you find out where to begin, we'll explain how to play the KCD2 Brushes with Death expansion below and where that first quest is located, as well as what you need to have done in the game to actually make the quest playable.
How to play the Brushes with Death DLC in KCD2
If you have the Brushes with Death DLC downloaded for KCD2, you can't play it until you’ve progressed the main game to the point where you've completed the Kingdom Come Deliverance 2 For Whom the Bell Tolls quest at Trosky Castle.
Once that's been completed and the castle now made accessible, a new quest indicator will be added to the Trosky map, Southeast of Trosky Castle and West of Apollonia, as shown on the image above. This is a unique purple indicator unlike anything else on the map – head there and there'll be a figure tied to a tree. Getting close will trigger a cutscene and start the first quest in the Brushes with Death questline.
If you've already passed this sequence and completed the game, or just in the Kuttenberg region that marks the second half of the campaign, you need to go back to the first region to start the DLC. If you're not sure how to travel back, we've got a guide on how to get back to previous regions in Kingdom Come Deliverance 2 (just make sure you've got a couple hundred Groschen to spare).
© GamesRadar+. Not to be reproduced without permission.
Sign up to the GamesRadar+ Newsletter
Weekly digests, tales from the communities you love, and more

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.