600 Activision QA staff vote to form the biggest US game union to date: "As QA workers, we often have the weakest protections and lowest pay" By Kaan Serin published 9 March 24 News Workers from the Call of Duty publisher form Activision Quality Assurance United
"Roughly half" of the Overwatch 2 roster is getting changes as director admits anti-healing Damage passive "may be pushed a bit too far" By Kaan Serin published 8 March 24 News Blizzard's attempt to keep all heroes "viable"
The original legendary Stalker trilogy, still an open-world FPS icon, gets "refined for console" in surprise Xbox and PlayStation release By Austin Wood published 6 March 24 news The Stalker games that started it all finally jump to consoles
Clockwork Revolution: Everything we know so far By Jasmine Gould-Wilson last updated 6 March 24 Clockwork Revolution is an upcoming steampunky BioShock Infinite-like adventure we can't wait to see more of
Stalker 2: Heart of Chornobyl – everything we know so far By Josh West last updated 6 March 24 Feature GSC Game World has confirmed the Stalker 2: Heart of Chornobyl release date for PC, PS5, and Xbox Series X
Former Overwatch 2 dev explains the jank: "The script looks like every subway map in the world layered over each other" By Hirun Cryer published 4 March 24 News Roadhog's scripting does not sound fun
Borderlands studio Gearbox reportedly close to a sale once again By Austin Wood published 29 February 24 news Gearbox was acquired by Embracer just three years ago
Xbox is expanding its multiplatform strategy, and it should have arrived soon enough to save Halo Infinite By Josh West published 29 February 24 Opinion Opinion | Before 343 Industries scaled back development of Halo Infinite, the Xbox exclusive should have lined up alongside Grounded and Sea of Thieves for release on PS5
After 29 years, the Star Wars: Dark Forces remaster proves it's still a blast – but fans already made the perfect FPS port for free By Dustin Bailey published 28 February 24 Opinion Opinion | The remaster is a triumph, but so is its fan-made off-shoot
The studio that somehow improved on Half-Life with Black Mesa teases beta tests for its next game By Hope Bellingham published 26 February 24 News What is Crowbar Collective up to?
You can finally play Doom on a $2,000 lawn mower By Dustin Bailey published 23 February 24 News Thy grass consumed
Gearbox co-founder calls unannounced Borderlands game "the greatest thing we've ever done" By Hirun Cryer published 22 February 24 News Some fans think a reveal is imminent
This PS2 game might just be the best James Bond game ever made, and you've probably forgotten all about it By Jasmine Gould-Wilson published 21 February 24 Opinion Opinion | 007 Nightfire deserves a reboot so badly it hurts
Halo 3 player discovers every single rock in one of the game's most memorable levels is the same rock: "I can't keep this knowledge to myself anymore" By Anne-Marie Ostler published 20 February 24 news "It's just one rock rotated, scaled, and moved around"
As Overwatch 2 tries to shake things up with bigger bullets, players are struggling to actually tell the difference By Hope Bellingham published 14 February 24 News Adjusted bullet size is one of the headline changes of Season 9
The Finals devs have been trying to stop players from lobbing C4 at each other for months, and they might have finally managed to kill the 'nuke meta' By Ali Jones published 14 February 24 News Third time's a charm?
17-year-old Counter-Strike prodigy carries his team to tournament victory in a performance dubbed one of the greatest in the history of the game By Ali Jones published 13 February 24 news Danil "donk" Kryshkovets dominated IEM Katowice
A year on, I'm playing arguably the worst game of 2023 – and I'm actually enjoying myself By Jasmine Gould-Wilson published 13 February 24 Opinion Opinion | Arkane's infamous vampire FPS is still goofy, but is Redfall actually…fun now?
Deathloop and Dishonored developers reveal the effort they go to guide players without using that immersion-breaking yellow paint By Anne-Marie Ostler published 13 February 24 news The folks at Arkane prefer more subtle methods to having players follow the yellow paint road
EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" By Jordan Gerblick published 12 February 24 news "No one bought it"