Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
  1. Games

Guerrilla Games boss Hermen Hulst talks about jumping from Killzone to robosaurs

News
By Dom Reseigh-Lincoln published 23 August 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
Subscribe to our newsletter

For the last 11 years, Dutch developer Guerrilla Games has been crafting future war shooting galleries with the Killzone series, but now, with Horizon: Zero Dawn, the studio is branching out into the unknown. Guns have been dropped, a new heroine (with a splash of Ygritte and Ripley) is in the lead role and team members from CD Projekt RED and Bethesda have been brought in to help craft the action-RPG. In the latest issue of Official PlayStation Magazine, Guerrilla MD and co-founder Hermen Hulst discusses what's involved when a shooter-friendly studio takes on a brand new genre.

Horizon Zero Dawn was conceived out of a studio-wide pitching process after you wrapped up work on Killzone 3, and is actually a combination of a number of ideas from the team. What happened during that time?

We decided it was time for something new for the studio, so we sent out a brief to the entire team here at Guerrilla Games [for a new IP], and that brief was really quite wide. There were certain requirements, one of which is that – and it’s an interesting one – it should be a game that makes sense for Guerrilla to do. So not so much a puzzle game or a racing game. But then, the question is what is a game that ‘suits’ Guerrilla from a development perspective? From a core capabilities and a skillset perspective? So we received a wide range of concepts back from the team. There were probably about 35 or 40 that we reviewed, and we looked at certain trends in them and certain core elements, and we decided to take some of that forward into a prototyping stage. We actually, at that point, still took a couple of concepts further, but the Horizon concept was, even from very early on, already appealing to all of us and so we decided to concentrate on that.

As the MD of Guerrilla Games, what decisions and factors do you consider when green-lighting a new project?
So this concept really originated from within the studio, so it starts here – the creative process is led by the studio. We make a game that we really want to make, but we’re not oblivious to the publishing factors and the commercial realities. One step back; we’ve always attempted to make really interesting universes, and we’ve always wanted to make beautiful games. And with Killzone, that was in the destroyed beauty – that gritty kind of beauty. This time, we just wanted to make a game that was beautiful. And that’s it, just beautiful, period. So we had certain internal desires and we wanted to do something different, something that was more open.Obviously we speak with the publishing side of the PlayStation business as well, and we have formal phases that we must go through. But again, it’s a process that’s led by the studio first.

An open-world RPG is quite the change for Guerrilla – how heavily have you had to recruit for this project? We know of Witcher and Fallout veterans joining your ranks...
In many ways, however different Horizon Zero Dawn is from the Killzone series, there are also a lot of similarities.We are still after fantastic graphics andwe are after technical combat. But, yes, there are certain elements that are new to this studio. An open-world, for instance, required a huge effort from our technology team to get the systems ready. But also the game design elements such as RPG mechanics and story writing for this kind of game are very different and more difficult and demanding than for games that are more linear. So in those areas we have been very proactive in our recruitment effort.

You were first out of the blocks on current-gen with Killzone Shadow Fall – what did you learn from that project and how much more are you wringing out of PS4 for Horizon?
It’s been a huge, huge benefit for the studio when starting... Although, well... we actually commenced on the Horizon Zero Dawn project before we commenced on Killzone Shadow Fall. So I was going to say it’s been a huge benefit that we started with a mature engine, but the mature engine came into existence whilst the development of Horizon was ongoing! But nevertheless, because we were working on Shadow Fall, of course, to obviously have an engine ready at launchof PlayStation 4 was a boon to us.

That said, I recently had a conversation with Michiel van der Leeuw our technical director about the challenges on this project, and I believe that the challenges that we have on Horizon Zero Dawn – specifically the open world nature of this game, but also the artistic and graphical fidelity that we’re after and that people expect from us off the back of our past games in the Killzone series – getting all that to work has probably been... No, not probably! It has been a muchbigger challenge to the team and to the studio than getting a PlayStation 4 engine ready at launch of PlayStation 4.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Do you treat the dinos almost like puzzles, Shadow Of The Colossus-style?
When you see a demonstration like you saw at E3, you can imagine in the heat of the combat it’s fairly difficult to read exactly how to take on these enemies with all this weaponry and the combat abilities that they have. But we will provide you with the tools to prepare yourself for battle... that’s what I can say about it at this point!

Horizon’s an action-RPG, but when people hear the letters RPG they think of The Witcher or of Skyrim. Is Horizon offering that same role-playing depth?
I guess you’re wondering where we are on that spectrum of, on the one side more action-orientated games like Assassin’s Creed, and on the other hand you have your Elder Scrolls and these kinds of series. I think we’re in-between. We have elements in both directions, and that probably puts us somewhere in between. It’s really difficult to talk about how deep the role-playing experience is without being able to show it yet, because people start speculating on it too much. Once we have something to show we’ll talk about it in more detail.

The latest issue of Official PlayStation Magazine, with Horizon: Zero Dawn on the cover, is out now. Download it here or subscribe to future issues.

Dom Reseigh-Lincoln
Social Links Navigation

Dom has been a freelance journalist for many years, covering everything from video games to gaming peripherals. Dom has been playing games longer than he'd like to admit, but that hasn't stopped him amassing a small ego's worth of knowledge on all things Tekken, Yakuza and Assassin's Creed.

Latest in Games
Palworld Official Card Game
Survival Games Palworld lead was "super excited" for Blizzard's AAA survival game, but it's about time someone tries again
 
 
Key art for The Elder Scrolls 4: Oblivion Remastered, showing the hero standing in front of a flaming logo oblivion gate
The Elder Scrolls Todd Howard wanted Bethesda's original RPGs to be playable before worrying about remasters: "You can play Morrowind"
 
 
Assassin's Creed Shadows screenshot showing Yasuke kneeling and praying while wearing a traditional purple robe
Assassin's Creed Assassin's Creed Shadows lead is simply "proud" the game launched because "shipping a game nowadays is a small miracle"
 
 
Screenshot from Minecraft Dungeons 2's reveal trailer, showing a bunch of villagers standing around a blocky village.
Minecraft Minecraft Dungeons 2 takes another stab at Mojang's surprisingly great Diablo-inspired RPG spin-off later this year
 
 
Starfield screenshot showing the new Anchor Point location
RPGs How your feedback helped shape Starfield's biggest updates: "We're always checking in," says Bethesda
 
 
Palworld
Survival Games "We have no desire to be a media empire," says Palworld publishing head but Pocketpair would be stupid to let it die out
 
 
Latest in News
Palworld Official Card Game
Survival Games Palworld lead was "super excited" for Blizzard's AAA survival game, but it's about time someone tries again
 
 
Key art for The Elder Scrolls 4: Oblivion Remastered, showing the hero standing in front of a flaming logo oblivion gate
The Elder Scrolls Todd Howard wanted Bethesda's original RPGs to be playable before worrying about remasters: "You can play Morrowind"
 
 
Assassin's Creed Shadows screenshot showing Yasuke kneeling and praying while wearing a traditional purple robe
Assassin's Creed Assassin's Creed Shadows lead is simply "proud" the game launched because "shipping a game nowadays is a small miracle"
 
 
Screenshot from Minecraft Dungeons 2's reveal trailer, showing a bunch of villagers standing around a blocky village.
Minecraft Minecraft Dungeons 2 takes another stab at Mojang's surprisingly great Diablo-inspired RPG spin-off later this year
 
 
Palworld
Survival Games "We have no desire to be a media empire," says Palworld publishing head but Pocketpair would be stupid to let it die out
 
 
Protagonist Jordan in a screenshot from the reveal trailer for Intergalactic: The Heretic Prophet.
The Last of Us Neil Druckmann's teasing the return of a The Last of Us actor in Intergalactic: The Heretic Prophet
 
 
LATEST ARTICLES
  1. Palworld Official Card Game
    1
    Palworld lead was "super excited" for Blizzard's AAA survival game, but it's about time someone tries again
  2. 2
    Todd Howard wanted Bethesda's original RPGs to be playable before worrying about remasters: "You can play Morrowind"
  3. 3
    Assassin's Creed Shadows lead is simply "proud" the game launched because "shipping a game nowadays is a small miracle"
  4. 4
    Baldur's Gate 3 writer says the RPG's reputation system exists as Larian can't just let players "break" party members
  5. 5
    Resident Evil has shaped survival horror as we know it – and the next decade will be the proving ground

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...