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  1. Games
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  3. Sonic the Hedgehog
  4. Sonic Rush Adventure

Sonic Rush Adventure review

Almost ruined a perfectly good game

Reviews
By Alex Dale
Published 19 September 2007

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GamesRadar+ Verdict

Reasons to buy

  • +

    Excellent multiplayer mode

  • +

    Fun

  • +

    fast levels

  • +

    Music is good enough to remember

Reasons to avoid

  • -

    Dying in one hit

  • -

    Awful new characters

  • -

    Plotting new courses

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Sept 18, 2007

Your first clue should be in the name; not Sonic Rush 2, but Sonic Rush Adventure. You already know what this means - so let's give a warm welcome to the return of all that extracurricular nonsense. As the (flimsy) story goes, Sonic and Tails smash-land their plane into a strange airborne structure and find themselves marooned on a tropical archipelago. There, they bump into a new pal, Marine the Racoon, and, inevitably, Blaze the Charisma-Free Cat. Our heroes club together to solve the mystery of how anyone gets paid to write this crock, a process that involves moving from one island to another, navigating themed worlds.

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You don't automatically move from one island to another upon completing a level: instead, you've got to plot your course from one island to another using the stylus and then manually sail your way to your destination. Occasionally, and boringly, you'll find yourself needing to replay old levels to collect vague materials so that Tails, hopelessly miscast as chief designer of watercraft, can devise a new boat capable of propelling you to ever-further lands. The problem is that while none of the minigames are that bad, equally none are likely to pop into your head while you're writing your memoirs. Worse still, these often dwarf the game; you can spend upward of five minutes plotting a course to a tiny island, all for about 48 seconds of action.

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Alex Dale
Alex Dale
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Hello! I'm the former Deputy Editor of Official Xbox Magazine, and worked on mags such as NGamer, Xbox World and PC Zone, so I definitely have some idea of what is and what isn't a video game. Outside of gaming, my hobbies include birdwatching, canoeing, tennis, ice hockey and travel - particularly to far-flung parts of the world where nature still rules supreme.
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