Skip to main content

Master Chief is ready for his closeup, Halo's new TV series gets snapped up by Showtime

Xbox got the crowd hollering at E3 2018 with the announcement of Halo Infinite, and now it's doubling down on Master Chief in a deal with Showtime for its previously announced TV show. The ten-episode season will go into production next year, with Awake and Lone Star writer Kyle Killen as showrunner.

"This is a truly exciting moment for the Halo franchise," says Kiki Wolfkill, head of Halo Transmedia at 343 Industries. "Together with our creative and production partners at Showtime and Amblin Television, the Halo television series will represent new and exciting way for fans to enter and engage with the Halo universe."

Rise of the Planet of the Apes director Rupert Wyatt has been signed up to direct a number of episodes. 

"Halo is our most ambitious series ever, and we expect audiences who have been anticipating it for years to be thoroughly rewarded," adds Showtime president and CEO David Nevins. 

"In the history of television, there simply has never been enough great science fiction. Kyle Killen’s scripts are thrilling, expansive and provocative, Rupert Wyatt is a wonderful, world-building director, and their vision of Halo will enthrall fans of the game while also drawing the uninitiated into a world of complex characters that populate this unique universe."

Microsoft has experimented with adapting Halo before: there was a doomed movie project that signed up dream collaborators like Peter Jackson, Neill Blomkamp, and Guillermo del Toro before it collapsed around 2007. Since then, there have been webseries Halo 4: Forward Unto Dawn and the Ridley Scott-produced Halo: Nightfall. This latest project was first announced back in 2013 at an Xbox One press conference, with an appearance from none other than Steven Spielberg.

Already forgotten what other bug game announcements E3 had? Check out our list of the hottest E3 2018 games and refresh your memory.

Rachel Weber

Rachel Weber is the US Managing Editor of GamesRadar+ and lives in Brooklyn, New York. Rachel began working in games journalism in 2006, combing her love of video games with her passion for writing. Starting as a fresh-faced staff writer of Official PlayStation Magazine, she went on to cover the business side of the industry with GamesIndustry.biz, before joining Rolling Stone's ambitious - if short-lived - Glixel project in 2016. She returned to Future and joined GamesRadar+ in 2017, revitalizing the news coverage and building new processes and strategies for the US team.


Throughout her 15 years of experience, Rachel has interviewed celebrities about their gaming habits, chatted with PlayStation and Xbox bosses, written thousands of words of previews, reviews, and news, and appeared as an expert on BBC radio and TV. In the name of games journalism, she's also taken rap lessons, appeared on the streets of London as a zombie, tried her hand at sword-fighting, and taken part in more than one 24-hour gaming marathons. 


When she's not on duty for GamesRadar expect to see her hunting down the weirdest indie games on Steam, curling up with the latest horror novel, or binging the newest must-see crime documentary. You can find her at @therachelweber on Twitter.