Chapter 4: Space Station Infestation
Minikit #1 (Free Play)
From the start of the level, look left to spot this box tied to a balloon. There are six of these to find and destroy; you'll get a minikit for doing so.
The second is on the opposite side of the room.
All four of the remaining boxes are found in the wide room up the stairs past Firefly. You'll need a shield or frost character to pass the flames here.
Minikit #2 (Free Play)
Past the flames on the left is a tech panel. Use a tech character to drop a minikit down from the ceiling.
Minikit #3 (Free Play)
On the right side of the same room is a Mini-Robin panel. Use his tech suit to spawn one, then sail outside and grab the minikit beyond the window.
Minikit #4 (Story Mode)
Once you take over Robin and Cyborg, head up the stairs to the right. Use Robin's Magnet Suit to open the blue chest over here and find a minikit inside.
Minikit #5 (Free Play)
On the same side of the room is an NPC behind a window. Use a mind control character on him to flip the switch and open the way. Inside, use a laser character to melt down the gold box and find a minikit inside.
Minikit #6 (Story Mode)
In the same room, look for two hazard signs on the upper ledges near the lift. There are five of these in total to find and destroy. You'll get a minikit for getting them all.
Once you go up the lift, you can spot all three of the remaining signs in the next room.
Minikit #7 (Free Play)
On the left side of the dark room's upper floor are some poles you can swing on with an acrobatic character. There's a minikit at the top one (of course, you could always just fly).
Minikit #8 (Free Play)
When you start the Joker fight, drop to the platform immediately south. Use a tech character on the panel to open a door and discover a minikit.
Minikit #9 (Free Play)
On a platform to the left is a magnetic window. Use a magnet character to open it, then slip inside to grab another minikit.
Minikit #10 (Free Play)
On the right side of the main platform is another tech panel. Use a tech character on it to open a small hatch. Now use a laser character to melt down the gold box inside, revealing a final minikit.
Jump to Section:
- Chapter 1: Pursuers in the Sewers
- Chapter 2: Breaking BATS!
- Chapter 3: Space suits you, sir!
- Chapter 4: Space Station Infestation
- Chapter 5: The Big Grapple
- Chapter 6: The Lantern Menace
- Chapter 7: Europe Against It
- Chapter 8: Big Trouble in Little Gotham
- Chapter 9: Power of Love
- Chapter 10: A Blue Hope
- Chapter 11: Jailhouse Nok
- Chapter 12: All the Rage
- Chapter 13: Need for Greed
- Chapter 14: Aw-Qward Situation
- Chapter 15: Breaking the Ice
- Bonus Chapter: Same Bat-time! Same Bat-channel!