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Amid Divinity's controversy, The Last of Us co-creator doubles down that "we don't need AI" and hopes to avoid it
By Kaan Serin published
News Bruce Straley says, "they're making football fields and draining water supplies to try to replicate something that a human can already do"

Metal Gear Solid and Death Stranding creator Hideo Kojima thinks "we can't go back" to a world without AI
By George Young published
News "It would undoubtedly be convenient. But then I wonder if it's really okay"

Metal Gear mastermind Hideo Kojima wants to make "a game that delights an AI" and "a game played in weightlessness"
By George Young published
News "In five or 10 year's time, I definitely expect AI to break into many different worlds"

Death Stranding 1 ending explained and what it means
By Jordan Oloman last updated
Guide How does the Death Stranding Director's Cut end and what does it all mean?

Hideo Kojima says Death Stranding 2 is easier because of two "major drop-off points" that stopped fans reaching the end
By George Young published
News "The core audience from the original game has had a 'slightly lukewarm' response"

Delaying GTA 6 is the "smartest thing" to do, Elder Scrolls 6 lead says, because fans want a game to "meet expectations"
By Anthony McGlynn published
News Bethesda and Rockstar know a thing or three about meeting anticipation

Hollow Knight: Silksong gets first expansion, as the original Metroidvania heads to Nintendo Switch 2
By Ali Jones published
News Team Cherry has been busy

007: First Light is "not a role-playing game" because it's James Bond's story
By Hayes Madsen published
Interview Interview | IO's Rasmus Paulsen weighs in on what makes First Light a unique entry in the Bond canon
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