on the radar
Latest about on the radar

On The Radar: Assassin's Creed Shadows coverage hub
By Oscar Taylor-Kent last updated
Hub On The Radar | The long-awaited Assassin's Creed Shadows is here to turn back the clock, but now our verdict is out we take the time to revel in all the details, from exclusive access to ask Ubisoft Quebec how it came together, to editorial deep dives into the landmark release

"I created Naoe how I would create a movie character," says Assassin's Creed Shadows star Masumi: "Just very full and honest and a whole human being as much as I can"
By Oscar Taylor-Kent published
Interview Interview | "I put so much of my soul in her": Assassin's Creed Shadows star Masumi on making Naoe a unique protagonist, the big audition, and future possibilities

"The toughest thing is pacing": Assassin's Creed Shadows head weighs in on why the game ends like that, the "difficult" nature of its story, and what's next for the series
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont outlines the challenges of writing a story for a game as open-ended as Assassin's Creed Shadows

Assassin's Creed Shadows was originally envisioned without Yasuke, but Ubisoft wanted the full feudal fantasy: "We were sort of making a stealth tank, and it didn't quite work"
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont discusses the benefits of taking away players' strengths

Assassin's Creed Shadows boss is confident Ubisoft has a place in modern RPGs, even as the industry's goalposts shift: "When we were working on Odyssey, it was Breath of the Wild"
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont tells GamesRadar+ about Assassin's Creed Shadows' position in an ever-changing genre

Assassin's Creed Shadows "has a little bit of Tarantino flavor", but its real secret ingredient is intrigue: "It's almost like you're watching an episode of Shogun"
By Oscar Taylor-Kent published
Interview Interview | Quentin Tarantino, Ninja Scroll, Shogun and more all contribute towards Assassin's Creed Shadows' unique tone, says realization and cinematic director David Nibbelin

Assassin's Creed Shadows' dual heroes has been an "opportunity" to enhance immersion in the feudal Japan story: "You get a chance to compare their two perspectives on a situation"
By Oscar Taylor-Kent published
Interview Interview | David Nibbelin, Assassin's Creed Shadows' realization and cinematic director, about "emotional flow", balancing Yasuke and Naoe, and putting the series' unique spin on history

"We don't want to force one terabyte of data on the players": Assassin's Creed Shadows' tech director on the clever tricks Ubisoft uses to "go beyond" current-gen
By Oscar Taylor-Kent published
Interview Interview | Assassin's Creed's Pierre Fortin talks about the huge technical leaps from Assassin's Creed Syndicate to the jaw-dropping Assassin's Creed Shadows

On The Radar: Kingdom Come: Deliverance 2 coverage hub
By Oscar Taylor-Kent published
On The Radar On The Radar | With our Kingdom Come: Deliverance 2 verdict out, we continue to journey Bohemia as we examine all the details this historical RPG has to offer, and talk to the Warhorse Studios about how it all came together
Weekly digests, tales from the communities you love, and more