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Atlus currently has 'no plans' to release Catherine in North America

News
By GamesRadarTylerWilde published 26 February 2011

But, but, buuuuut...

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We've been following Atlus' erotic, neurotic thriller for months, but until today, we've had no official word on whether or not Catherine will be released outside of Japan. Now we do, and the answer (roughly paraphrased), is "Ehh, not right now." Our creepy dream sheep will be very sad creepy dream sheep tonight.

"Catherine is a Japan-only game and there are no plans for a NA release at this time. Sorry about that!" reads a statement issued to BeefJack.

FAP'd

Article continues below
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But wait just an in-game day/night cycle - Catherine was developed for both the PS3 and 360, despite the 360's standing at the bottom of the Japanese console market (according to VGChartz, about 1.5M units compared to the PS3's 6.4M), and debuted in Japan at the top of the charts, beating Marvel vs. Capcom 3. That doesn't sound like a "Japan-only game" to us.

Granted, Catherine is story and dialog heavy, so localization would be a hefty task, but we're still not convinced that Atlus has no plans - not even a hint of an inkling of a plan - to bring the game westward. Maybe we're just fooling ourselves, but c'mon, for reals? It doesn't make sense, but we'll whine harder if we have to.

Feb 25, 2011

But wait just an in-game day/night cycle - Catherine was developed for both the PS3 and 360, despite the 360's standing at the bottom of the Japanese console market (according to VGChartz, about 1.5M units compared to the PS3's 6.4M), and debuted in Japan at the top of the charts, beating Marvel vs. Capcom 3. That doesn't sound like a "Japan-only game" to us.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Granted, Catherine is story and dialog heavy, so localization would be a hefty task, but we're still not convinced that Atlus has no plans - not even a hint of an inkling of a plan - to bring the game westward. Maybe we're just fooling ourselves, but c'mon, for reals? It doesn't make sense, but we'll whine harder if we have to.

Feb 25, 2011

"Catherine is a Japan-only game and there are no plans for a NA release at this time. Sorry about that!" reads a statement issued to BeefJack.

You may like
  • Aaron Paul's character Robert Robertson in Dispatch, stood holding a dog in an elevator filled with strange superheroes After superhero hit Dispatch arrives on Switch with mandatory censorship, Nintendo says don't blame us
  • Macduff running from a monster during the upcoming PS5 game, Crimson Desert. Crimson Desert fans worry for the RPG's console editions after review no-show joins disappointing 30fps PS5 showcase
  • Yumi stands on a foggy street Steam might stop dev from releasing viral horror game just by ignoring them: "Be prepared for the game to be delayed"

FAP'd

But wait just an in-game day/night cycle - Catherine was developed for both the PS3 and 360, despite the 360's standing at the bottom of the Japanese console market (according to VGChartz, about 1.5M units compared to the PS3's 6.4M), and debuted in Japan at the top of the charts, beating Marvel vs. Capcom 3. That doesn't sound like a "Japan-only game" to us.

Granted, Catherine is story and dialog heavy, so localization would be a hefty task, but we're still not convinced that Atlus has no plans - not even a hint of an inkling of a plan - to bring the game westward. Maybe we're just fooling ourselves, but c'mon, for reals? It doesn't make sense, but we'll whine harder if we have to.

Feb 25, 2011

But wait just an in-game day/night cycle - Catherine was developed for both the PS3 and 360, despite the 360's standing at the bottom of the Japanese console market (according to VGChartz, about 1.5M units compared to the PS3's 6.4M), and debuted in Japan at the top of the charts, beating Marvel vs. Capcom 3. That doesn't sound like a "Japan-only game" to us.

Granted, Catherine is story and dialog heavy, so localization would be a hefty task, but we're still not convinced that Atlus has no plans - not even a hint of an inkling of a plan - to bring the game westward. Maybe we're just fooling ourselves, but c'mon, for reals? It doesn't make sense, but we'll whine harder if we have to.

Feb 25, 2011

CATEGORIES
PlayStation Xbox Platforms
GamesRadarTylerWilde
GamesRadarTylerWilde
Associate Editor, Digital at PC Gamer
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