How to solve Star Wars Jedi Survivor Crypt of Uhrma puzzle

star wars jedi survivor Crypt of Uhrma
(Image credit: EA)

The Star Wars Jedi Survivor Crypt of Uhrma solution is easy to miss because it's miles away from the puzzle, and connecting the two isn't obvious. The answer to opening the large doors is actually found a way after them and, if you're not paying attention or don't look the right way, it's easy to walk past without realising. So let me explain how to can solve the Crypt of Uhrma puzzle in Jedi Survivor and get those doors open. 

How to solve the Jedi Survivor Crypt of Uhrma puzzle 

star wars jedi survivor Crypt of Uhrma puzzle solution

(Image credit: EA)

You'll find the Crypt of Uhrma exploring Jedha - it's a large set of doors with huge bolts you can pull out with the Force. However, there's nothing in the crypt to help you solve this so don't waste any time looking. 

The actual solution to open the Crypt of Uhrma is what we've shown above - pull those bolts with the white outlines. This answer is actually found if you leave the crypt and carry on in Star Wars Jedi Survivor - eventually you'll reach a small lift on a plateau full of Stormtroopers. The lift is actually a shortcut back to the Crypt, and when you've cleared the enemies you'll be able to see this arrangement of pillars from the edge: 

Crypt of Uhrma puzzle solution

(Image credit: EA)

If you interact with this view Cal will say that the rock formation looks familiar without outright saying why - it shows the bolts you have to pull out to open the door. You don't actually need to see the view or interact with it to be able to open the door, so you can just use this guide to open it when you find it. Your reward for opening the doors open is an extra Jedi Survivor stim canisters which is always a handy thing to get.

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Leon Hurley
Managing editor for guides

I'm GamesRadar's Managing Editor for guides, which means I run GamesRadar's guides and tips content. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.