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FeatureThese five Pokemon Diamond, Pearl & Platinum features paved the way for the monster catcher's online future
By Oscar Taylor-Kent Published -
FeatureThese five Pokemon Ruby, Sapphire & Emerald features added tremendous life to the series in the jump to Game Boy Advance
By Oscar Taylor-Kent Published -
FeatureThese five Pokemon Gold, Silver & Crystal features allowed the sequels to evolve from one-off to true worldwide megahit
By Oscar Taylor-Kent Published -
NewsRayman creator casually reveals "I think there's a kind of remake planned" for the 1995 platformer
By Scott McCrae Published -
Best ListThe 25 best PS2 games of all time
By Nick Thorpe Last updated -
Best ListThe 25 best PSP games of all time
By Nick Thorpe Last updated -
Best ListThe 25 best PS3 games of all time
By Josh West Last updated -
Feature"Instead of being 80% UFO and 20% on foot, we flipped it": How Destroy All Humans' sci-fi action oddity conquered all
By Sean Cole Published -
Feature"It gave us more opportunities for variety": How Banjo-Kazooie helped the Nintendo 64 compete with PlayStation
By Rory Milne Published -
Feature"Bully was chaotic from the day I started": Inside the making of Rockstar's 'GTA in boarding school'
By Sean Cole Published -
FeatureHow Jak and Daxter challenged Naughty Dog to find "the most beautiful thing we could pull off" on PS2
By Rory Milne Published -
FeatureHow Rayman 2 "offered 2D gameplay situations in a 3D environment" to get the best of both worlds
By Guy Miquel-Albert Published -
InterviewHow Ape Escape's DualShock legacy lives on in today's PS5 games: "We'll never make it compatible with regular controls!"
By Lewis Packwood Published -
Feature"The physical world gave us possibilities we didn't have before": How Grim Fandango's 3D world revolutionized PC gaming
By Graham Pembrey Published -
FeatureDino Crisis is more than "Resident Evil with dinosaurs" – it shaped survival horror as we know it
By Martyn Carroll Published -
FeatureThe making of Peter Jackson's King Kong: The Official Game of the Movie
By Guy Miquel-Albert Published -
FeatureDungeon Keeper was meant to feel like "D&D, but you're running the dungeon", according to its creators
By Graham Pembrey Published -
Best ListBest Saturn games of all time from Die Hard Arcade to Panzer Dragoon Saga
By Darran Jones Last updated -
InterviewExplore the history of the Fallout games with some of the devs who helped bring the iconic RPG franchise to life
By Ian Dransfield Published -
Interview"It felt like a great, natural fit, it was just a matter of tuning the gameplay": How Shogun: Total War marched into new territory and laid the foundations for a strategy game empire
By Adam Barnes Published -
NewsBefore Banjo-Kazooie's mascot was a bear and after he was a human, the N64 icon was actually a rabbit, according to a former Rare developer
By Kaan Serin Published
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