My Time at Portia sequel My Time at Sandrock mines May release date on Steam Early Access
Sandrock offers "updated graphics, improved performance, and tons of new features"
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My Time at Portia sequel My Time at Sandrock has a May release date on Steam Early Access, developer and publisher Pathea Games has announced.
The sequel was first announced back in October 2020, when it launched a Kickstarter. It would go on to attract almost 10,000 backers and over $500,000 in supporter pledges, proving that there's still plenty of interest in the My Time series despite the ubiquity of more well-known life sims like Animal Crossing and Stardew Valley.
It was originally due out in March 2021, but My Time at Sandrock is finally set to release on Steam Early Access on May 26 for $24.99. The Early Access version will continue adding regular updates including new NPC dialogue, a multiplayer component, and more on its road to getting a full release. Additionally, the My Time at Sandrock original soundtrack will launch simultaneously with the game's Early Access debut.
"My Time at Sandrock is the next evolution of the My Time series formula," said producer Yan Wei. "With updated graphics, improved performance, and tons of new features, the launch of My Time at Sandrock on Steam Early Access and Epic Game Store on May 26, 2022, is our chance to share the game we’ve always wanted to make with players across the world!"
My Time at Sandrock was originally slated to leave Early Access and launch on PC, Nintendo Switch, PS4, PS5, Xbox One, and Xbox Series X this summer, but we haven't heard from Pathea Games about that in a while. We've reached out to the publisher just to be sure that's still the plan, and we'll update this article if we hear back.
Check out some My Time at Portia tips for help with the original game.
Weekly digests, tales from the communities you love, and more

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


