Can you get the Symbiote Powers back in Marvel's Spider-Man 2?

Marvel's Spider-Man 2
(Image credit: Sony)

Can you get the Symbiote powers back in Marvel's Spider-Man 2? The Black Suit and the Venom Symbiote powers are one of the highlights of the game, but what with the suit being more than a little evil, sooner or later it definitely has to go... but what about all those fun powers? Being such a potent part of Marvel's Spider-Man 2, is there a way to get them back? Well... yes, sort of, but we have to get into spoiler-riddled territory to discuss pretty much any part of this whole gloopy affair.

For the lowdown on whether you can recover the black suit and those sticky superpowers, here's how to get the venom symbiote back in Spider-Man 2.

Warning: some spoilers ahead for the plot of Spider-Man 2.

Can you get the Venom Symbiote and Black Suit back in Spider-Man 2?

Can you get the venom symbiote black suit back in Marvel's Spider-Man 2?

(Image credit: Sony Interactive Entertainment)

Yes, you can get the Black Suit and the Symbiote Powers back in Marvel's Spider-Man 2 after losing them – but it's not for a while, and they don't come as a package. We'll explain with the absolute minimum amount of spoilers, but you can't discuss this without at least a few bits of info about what's to come.

Symbiote Powers: All the powers, skills and abilities associated with the Symbiote will be accessible and unlocked if you progress with the story far enough – specifically to the store mission "Set Things Right." You won't get the black suit back at this point, but you will have all the effects of it.

Black Suit/Venom Symbiote: Once you complete the main campaign, you'll be able to reequip the cosmetic aspect of both the Black Suit, and the more monstrous-looking Symbiote Suit, at any point, now simply part of the path to collecting all Spider-Man 2 suits. These aren't tied to any abilities at this point, so feel free to equip or de-equip them whenever you want.

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Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.