Marvel's Spider-Man 2 could be doing motion capture work

Marvel's Spider-Man 2
(Image credit: Sony)

It looks like Marvel's Spider-Man 2 is currently underdoing motion capture work at developer Insomniac.

Earlier this week, horror actor Tony Todd, who's portraying the monstrous Venom in Marvel's Spider-Man 2, tweeted that he was undertaking motion capture work. A cursory glance at Todd's upcoming work on IMDB reveals the Spider-Man sequel is the only video game project he's currently working on and considering the game has a tentative release window of 2023, it's not hard to imagine the motion capture work the actor is referencing is for Marvel's Spider-Man 2.

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If you're unfamiliar with Todd's past body of work, he's famed for starring in the original Candyman in the titular role, returning for Nia DaCosta's reboot/sequel in a very minor role last year. Marvel's Spider-Man 2 gives Todd more welcome time in the spotlight, and considering we've already heard his raspy tones stealing the show in the debut trailer last year, we'd say he's already nailing the part.

In fact, Todd commented late last year that the sequel was "massive" in size. Todd actually cited the size of Marvel's Spider-Man 2 as the main reason the sequel wouldn't be launching until 2023. Perhaps the follow-up to Miles Morales and Peter Parker's 2017 adventure could be even bigger than the original game.

As for the wider game of Marvel's Spider-Man 2, the initial release window of 2023 still stands. Whenever the game does eventually arrive, it'll be launching as a PS5 exclusive, a change from Miles Morales's cross-gen launch on both PS4 and PS5 systems. Speaking of, Miles and Peter Parker are back in action together, taking on Venom and any other villains that care to emerge.

Check out our upcoming PS5 games guide for a full look over all the other titles in the distance for the new-gen console.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.