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  1. Games
  2. Action
  3. InFamous 2

Infamous 2: Festival of Blood trailer promises dark days ahead for New Marais

News
By Mikel Reparaz
Published 17 August 2011

Cole MacGrath scheduled to get his own undead nightmare this October

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When Red Dead Redemption gave us its zombie-themed Undead Nightmare expansion last year, we hoped it might spark a trend %26ndash; and after today%26rsquo;s announcement of the InFamous 2: Festival of Blood DLC, it seems developer Sucker Punch has been thinking along the same lines. Trading zombies for vampires, the standalone DLC (due out this October, and apparently playable without a copy of InFamous 2) sees New Marais overrun by bloodsuckers, who then bite Cole. The reveal was accompanied by amoody new trailer, which you can watch below.

According toSucker Punch, Cole has one night to destroy the vampiric infection by killing the %26ldquo;head vampire,%26rdquo; something that will probably require the use of the new, cross-shaped weapon he%26rsquo;s wearing in place of his Amp in the trailer. It%26rsquo;s not clear at this point whether it%26rsquo;ll be a continuation of InFamous 2%26rsquo;s story, a %26ldquo;lost chapter%26rdquo; set somewhere in the middle or just a Halloween-themed %26ldquo;what if?%26rdquo; scenario, but if you%26rsquo;re hungry for more Cole action and the user-generated content just isn%26rsquo;t enough, you%26rsquo;ll want to keep your eyes peeled for this one.

Aug 16, 2011

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Watch full video here:

According toSucker Punch, Cole has one night to destroy the vampiric infection by killing the %26ldquo;head vampire,%26rdquo; something that will probably require the use of the new, cross-shaped weapon he%26rsquo;s wearing in place of his Amp in the trailer. It%26rsquo;s not clear at this point whether it%26rsquo;ll be a continuation of InFamous 2%26rsquo;s story, a %26ldquo;lost chapter%26rdquo; set somewhere in the middle or just a Halloween-themed %26ldquo;what if?%26rdquo; scenario, but if you%26rsquo;re hungry for more Cole action and the user-generated content just isn%26rsquo;t enough, you%26rsquo;ll want to keep your eyes peeled for this one.

Aug 16, 2011

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According toSucker Punch, Cole has one night to destroy the vampiric infection by killing the %26ldquo;head vampire,%26rdquo; something that will probably require the use of the new, cross-shaped weapon he%26rsquo;s wearing in place of his Amp in the trailer. It%26rsquo;s not clear at this point whether it%26rsquo;ll be a continuation of InFamous 2%26rsquo;s story, a %26ldquo;lost chapter%26rdquo; set somewhere in the middle or just a Halloween-themed %26ldquo;what if?%26rdquo; scenario, but if you%26rsquo;re hungry for more Cole action and the user-generated content just isn%26rsquo;t enough, you%26rsquo;ll want to keep your eyes peeled for this one.

Aug 16, 2011

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

According toSucker Punch, Cole has one night to destroy the vampiric infection by killing the %26ldquo;head vampire,%26rdquo; something that will probably require the use of the new, cross-shaped weapon he%26rsquo;s wearing in place of his Amp in the trailer. It%26rsquo;s not clear at this point whether it%26rsquo;ll be a continuation of InFamous 2%26rsquo;s story, a %26ldquo;lost chapter%26rdquo; set somewhere in the middle or just a Halloween-themed %26ldquo;what if?%26rdquo; scenario, but if you%26rsquo;re hungry for more Cole action and the user-generated content just isn%26rsquo;t enough, you%26rsquo;ll want to keep your eyes peeled for this one.

Aug 16, 2011

TOPICS
Sony
CATEGORIES
PlayStation Platforms
Mikel Reparaz
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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