Ghostrunner gameplay trailer reveals super-slick Cyberspace level
The new Ghostrunner trailer shows off new abilities, enemies, and locations
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A new gameplay trailer for futuristic hack-and-slasher Ghostrunner made its debut at the Future Games Show on Saturday, spotlighting a shiny new Cyberspace level, as well as new abilities, enemies, and more.
For the uninitiated, Ghostrunner is an upcoming first-person sword slasher that sort of resembles a hybrid of Mirror's Edge and Dishonored, splashed wet with bright neon colors. There's lots of fluid, fast-paced wall-scaling and jumping, plus plenty of slick, stealthy, drop-down kills. The demo is free on Steam now if you want to try it out for yourself.
"In the ashes of a broken and chaotic world, life is cheap and death is always around the corner. It’s here, in this bleak and miserable existence, that a cyber-warrior must struggle to avoid a bloody end and navigate through the remains of a once-great civilization. A massive tower houses the survivors of the apocalypse and it’s up to you to reveal the mystery," reads the description from the official Ghostrunner website.
The new 60-second gameplay trailer takes a look at a brand new playground, the nebulous Cyberspace level. This new environment looks like it would be an absolute blast to glide through, blade extended cutting through baddies with reckless abandon.
Also revealed in the gameplay trailer are some of the enemies you can expect to slice and dice, including a bipedal bot who is giving us some Metal Gear Solid 4 vibes, as well as some of the abilities you'll use to navigate throughout the world. Can't wait to play? Neither can we, so make sure to pick up Ghostrunner when it launches later this year.
Here's what One More Level Games had to say about how Ghostrunner is targeted toward "hardcore" players.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


