Marvel Rivals apparently hit with significant layoffs despite "incredibly successful" launch: "This is such a weird industry"

Black Panther, Doctor Strange, Iron Man and the Hulk in the upcoming PS5 game, Marvel Rivals.
(Image credit: NetEase)

Update, February 19: NetEase Games has sent GamesRadar+ a statement confirming that a number of its US-based Marvel Rivals staff, specifically, a design team in Seattle, have been impacted with layoffs. It adds that its "core development team," led by lead producer Weicong Wu and creative director Guangyun Chen in China, is still "fully committed to delivering an exceptional experience."

Original story:

Marvel Rivals game director Thaddeus Sasser shares on LinkedIn that NetEase laid off his entire, US-based team despite the hero shooter's sky-high popularity.

"This is such a weird industry..." Sasser writes in his LinkedIn post. "My stellar, talented team just helped deliver an incredibly successful new franchise in Marvel Rivals for NetEase Games [...] and were just laid off!"

"Oh well!" Sasser continues. "Times are tough all over – let's find these incredible people new jobs, because we all need to eat, right?"

In spring 2024, Chinese publisher NetEase started making dramatic cuts to Visions of Mana developer Ouka Studios. Then, at the end of the same year, NetEase reportedly transferred members of its central staff after it was disappointed by mobile game Operation Apocalypse's local launch; that shooter has since been shut down.

This time, we don't yet know the extent of NetEase's latest round of layoffs, and the company has not yet responded to GamesRadar+'s request for comment.

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.