The Elder Scrolls 6 setting may have been decided when Bethesda was working on Fallout 4, former Skyrim lead and "loremaster" teases: "It was more of a consensus"

The Elder Scrolls 6
(Image credit: Bethesda Game Studios)

Although Bethesda Game Studios hasn't yet confirmed where The Elder Scrolls 6 will be set, there's been no shortage of speculation online – but according to series veteran and beloved "loremaster" Kurt Kuhlmann, developers have perhaps had an idea of where for a while.

Or, well, as far as he knows anyway – it has been quite a long time, after all. "From when we were talking about it way back in the Fallout 4 timeframe," he tells PC Gamer in a recent interview, "there was a sort of consensus amongst a few people that were talking about it." As stated, though, the place they were considering might not be where The Elder Scrolls 6 will actually unfold come its release date… whenever that is.

But, again, Kuhlmann hasn't "been involved in that level of the story side of things since Skyrim" – and, believe it or not (I know I don't, at the ripe age of 26 now), over 14 years have passed since Skyrim's own launch. I'm choosing, as a dedicated Elder Scrolls stan, to take this as some sort of confirmation nonetheless. Of what? I'm not really sure, but I'm hanging on to literally anything possible at the moment, if I'm honest.

A grueling seven years have now passed since The Elder Scrolls 6 debuted with its short teaser trailer at E3 in 2018, guys. Very little about the upcoming RPG has surfaced since then, rubbing salt into my ever-growing wound – and no, I'm not counting passing references like the small post-Oblivion Remastered mention from Todd Howard or the NPC auction that raised $85,000. I would love to know where the game will take place.

The most popular theories online include Hammerfell and High Rock, but I personally do yearn for something as weird as Morrowind, with all the strange humor, if I'm being real here. Who knows – only time will tell… and I'm sure there's plenty yet to go.

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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