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The Elder Scrolls 6 probably isn't making an appearance at The Game Awards, and once again, the RPG community is begging Bethesda for literally anything: "Please, Todd"

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By Anna Koselke published 3 December 2025

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It's not been an easy year (or decade, really) for The Elder Scrolls 6 hopefuls, between a lack of news from Bethesda Game Studios and recent excitement spurred over what fans thought might be a teaser of something to come at The Game Awards this month.

For anyone out of the loop, the supposed teaser involves a very cryptic post from The Game Awards host Geoff Keighley, showing some sort of structure comprised of beasts, warriors, and demons (?) glowing red. Fans assumed it could mean news of Half-Life 3, a Diablo 4 DLC, a new God of War game, or, of course, a fresh reveal of The Elder Scrolls 6 at this year's event. A couple of those assumptions have since been crossed off – including the Bethesda RPG.

Why, though? Bloomberg reporter Jason Schreier has potentially put the rumors to rest on the ResetEra forums, where he writes, "I'll do this one more time because people are getting out of control: no, the statue isn't teasing Elder Scrolls 6." Obviously, there's no telling whether this is fact or not until The Game Awards roll around, but let's face it – it's probably true. Unsurprisingly, the Elder Scrolls community isn't taking the idea that there might not be news well.

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Please Todd. I was 13 when Skyrim was released. I'm 27 now and even though I haven't taken the best care of my body (through historic alcohol abuse and stress eating) there's only one thing keeping me going to the gym and staying sober don't let me lose hope from r/TESVI

New online threads prove as much, with one Reddit poster desperately begging Bethesda director Todd Howard, "Please, Todd. I was 13 when Skyrim was released. I'm 27 now, and even though I haven't taken the best care of my body (through historic alcohol abuse and stress eating), there's only one thing keeping me going to the gym and staying sober; don't let me lose hope." That one thing is – you guessed it – The Elder Scrolls 6.

Another post highlights the epitome of the fanbase's copium-huffing, with a poorly doctored screenshot of Schreier's words to instead read, "It is Elder Scrolls 6." The comments are just as funny, with one person replying, "Ok, guys, why would he use the Arabic numeral for the number VI? Seems very unusual." Then there's a separate thread that's honestly just… sad: "I dreamed of an ES6 showcase." Me too, buddy. Me too.

Okay hear me out from r/TESVI

Some folks are straight up just refusing to believe that the statue-structure-thingy Keighley posted could be related to anything other than The Elder Scrolls 6. As one reluctant person says, "First of all, he said it's not 'The Elder Scrolls 6,' not 'The Elder Scrolls VI,' then I only believe Jason when I feel like it. Ofc he's right about the statue not being for Diablo, but not being for TES? That's where I draw the line."

I get it, I really do. Skyrim was first released (stress on "first," seeing as Bethesda has now relaunched it in various formats and new editions) on November 11, 2011. I was just 12 years old, and only five years had passed since the previous Elder Scrolls game – Oblivion, in all its beautiful buggy glory – had dropped. It's been a whopping 14 years now of Skyrim, but The Elder Scrolls 6 is still nowhere in sight.

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Passing references like the small post-Oblivion Remastered mention from Todd Howard and the NPC auction that raised $85,000 do not count as news. Hell, not even the recent Summer Game Fest 2025 brought a sneak peek at the long-awaited Bethesda title.

Tired of huffing that copium and hopium, too? Browse through some of these other exciting new games for more to look forward to than just The Elder Scrolls 6.

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PC Gaming Xbox Series X PS5 Nintendo Switch 2 Platforms Xbox PlayStation Nintendo
Anna Koselke
Anna Koselke
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Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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